Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

3d tiles export implementation #166

Open
wants to merge 2 commits into
base: master
Choose a base branch
from

Conversation

PerspectivesLab
Copy link

@PerspectivesLab PerspectivesLab commented Feb 19, 2024

Hello,

I implemented a 3D tiles export option for nxsbuilder. It is currenty one of the most used 3D format based on multi-resolution so it might be useful to someone to have this option.
Just use the parameter '-e' to get a 3d tileset instead of a nsx file.
I tested this on all meshes from Nexus_test folder and it seems to be working just fine.
If you want to visualize the result, here's a repo to set up a 3d-tiles viewer https://github.com/charly-perspectives/3D-tiles-viewer.
Thank you for reading me

Create tileset.h

Update .gitignore

read me instructions

Update readme

Update readme

Update README.md

update readme final

update gitignore

fix gitignore

json + b3dm verified

fix texture bug

4 spaces -> tab

deactivate debug macros

minor fixes
@ponchio
Copy link
Contributor

ponchio commented Apr 5, 2024

Nice idea! I would like a tour of the implementation and I'd like to ask some questions. Would you set up a call (anytime)? (Write me at ponchio@gmail.com)

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

3 participants