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increased random tile update speed
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chrisj42 committed Dec 12, 2017
1 parent eedf2ca commit 510d0f7
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion core/src/miniventure/game/world/Level.java
Original file line number Diff line number Diff line change
Expand Up @@ -22,7 +22,7 @@ public class Level {
private static Level[] levels = new Level[0];
private static final HashMap<Entity, Level> entityLevels = new HashMap<>();

private static final float percentTilesUpdatedPerSecond = 0.1f; // this represents the percent of the total number of tiles in the map that are updated per second.
private static final float percentTilesUpdatedPerSecond = 0.75f; // this represents the percent of the total number of tiles in the map that are updated per second.

public static void resetLevels() {
entityLevels.clear();
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