Skip to content
View cholushkin's full-sized avatar
๐Ÿผ
๐Ÿผ
Block or Report

Block or report cholushkin

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this userโ€™s behavior. Learn more about reporting abuse.

Report abuse
cholushkin/README.md

Hi there, I'm Maxim Cholushkin! ๐Ÿ‘‹

  • ๐Ÿ”จ I specialize in gameplay development, handling the full development cycle.
  • ๐ŸŽจ I'm passionate about procedural art, AI-art, and procedural content generation, including music, meshes, levels, and textures.
  • ๐ŸŽฎ Game design and prototyping are among my creative skills.
  • ๐Ÿงช I love diving into R&D and experimenting with new technologies and ideas.
  • ๐ŸŒ My favorite task? Creating entire worlds!

You can find more about me and my work on my personal card.

Feel free to explore my GitHub repositories to see some of the projects I've been working on. If you have any questions or would like to collaborate, don't hesitate to reach out!

Popular repositories

  1. SynTex SynTex Public

    Forked from mxgmn/TextureSynthesis

    Texture synthesis from examples

    Batchfile 7

  2. Galaga Galaga Public

    Galaga classic arcade game Unity remake

    C# 5 2

  3. SpaceFight SpaceFight Public

    One screen multi-player arcade shooter game prototype

    C 3

  4. VersionHistory VersionHistory Public

    Version history module for Unity

    C# 3

  5. TowerGenerator TowerGenerator Public

    TowerGenerator Unity library for procedural chunk based generation.

    C# 3

  6. SciFiCityGenerator SciFiCityGenerator Public

    Sci-Fi city generator Unity project

    C# 3