Releases: charles-river-analytics/VSDK-Unity
v1.0.2 c Fix
Latest bugfix branch, includes fixes for dependency on newer Oculus plugin
Oculus-Hotfix 2020 (for Jam)
This is a hotfix that resolves an issue with the device name on version > Unity 2020, which result in a black screen on the Rift/Quest over link. This is only a temporary fix, as a proper implementation needs to be a little more clever, but should work in the short term. To use this version:
Install Oculus Integration from the Asset Store
(Restart editor when prompted)
Edit Project Settings and install the XR Plug-in Management Package
Check the box next to 'Oculus'
Install the VSDK Jam Hotfix Version from the zip attached to this release
Open the VIRTUOSO/Examples/Oculus Example Scene and use that as a template for new scenes
If the black screen returns, expand the VRTK_SDKSetups game obejct, click on the Oculus object and select the Oculus Rift Unity 2020 Hotfix version
v1.0.2 c with Example
Quick release that adds an example Oculus scene for the game jam. Not yet verified.
VSDK version 1.0.2 hotfix
This updated version of v1.0.2a includes high priority bug fixes
VSDK v1.0.2
This version introduces a number of quality of life changes, from bugfixes to new tools:
- Cleaned up SteamVR integration to prevent common issues with setup caused by faulty version detection code
- Additional Secondary Grab Actions, including a region-based secondary grab action aggregator to allow for more interactions with a single object
- New Reactions
- New tools for placing interactable objects and designing VR playspaces
VSDK v1.0.1
This VSDK release adds full UnityXR support to VIRTUOSO and some bugfixes.
VSDK v1.0 Release
This is the initial release of VSDK. R