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Releases: charles-river-analytics/VSDK-Unity

v1.0.2 c Fix

07 Jul 20:53
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Latest bugfix branch, includes fixes for dependency on newer Oculus plugin

Oculus-Hotfix 2020 (for Jam)

16 Jul 23:46
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Pre-release

This is a hotfix that resolves an issue with the device name on version > Unity 2020, which result in a black screen on the Rift/Quest over link. This is only a temporary fix, as a proper implementation needs to be a little more clever, but should work in the short term. To use this version:

Install Oculus Integration from the Asset Store
(Restart editor when prompted)
Edit Project Settings and install the XR Plug-in Management Package
Check the box next to 'Oculus'
Install the VSDK Jam Hotfix Version from the zip attached to this release
Open the VIRTUOSO/Examples/Oculus Example Scene and use that as a template for new scenes
If the black screen returns, expand the VRTK_SDKSetups game obejct, click on the Oculus object and select the Oculus Rift Unity 2020 Hotfix version

v1.0.2 c with Example

16 Jul 22:48
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v1.0.2 c with Example Pre-release
Pre-release

Quick release that adds an example Oculus scene for the game jam. Not yet verified.

VSDK version 1.0.2 hotfix

23 Jan 17:40
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This updated version of v1.0.2a includes high priority bug fixes

VSDK v1.0.2

22 Jan 14:38
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This version introduces a number of quality of life changes, from bugfixes to new tools:

  • Cleaned up SteamVR integration to prevent common issues with setup caused by faulty version detection code
  • Additional Secondary Grab Actions, including a region-based secondary grab action aggregator to allow for more interactions with a single object
  • New Reactions
  • New tools for placing interactable objects and designing VR playspaces

VSDK v1.0.1

25 Sep 19:03
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This VSDK release adds full UnityXR support to VIRTUOSO and some bugfixes.

VSDK v1.0 Release

31 May 16:39
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VSDK v1.0 Release Pre-release
Pre-release

This is the initial release of VSDK. R

Tutorial Assets v1.0.zip
VSDK v1.0.zip