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Release/v1.0.2 #25
Release/v1.0.2 #25
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…demo that should be generally useful
…_grab_improvements Added two new Secondary Controller Grab Actions and a hand-specific haptic reaction
…tics_fix Fixes oculus haptics issue
…leanup Feature/steamvr cleanup
…oller button presses, minor bug fixes in Gesture SDK
…egration Feature/index integration
Feature/dev tools
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I was able to validate SteamVR 2.0 compatibility, but note that #7 is still an issue and should be prioritized for the next release as it is very annoying. Current workaround is to not use autopopulated and instead press 'Populate' once when the object is set up. |
Validated Unity XR SDK option (using an HTC Vive Pro) |
Validated Oculus SDK integration using an Oculus Rift CV1 |
I've completed validation and will now merge and set up the official release files. |
Beginning release process for v1.0.2