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Releases: c172p-team/c172p

2016.3

12 Aug 17:56
version/2016.3
75f9274
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  • Radio stack has been reworked (textures, 3D model)
  • Radio stack illumination has been vastly improved and includes a daylight mode now (via RADIO LT at 0%)
  • Fix bug with airspeed indicator
  • Fix bug with the 3D model of the key in the ignition
  • Fix bug which allowed to click on external hotspots while inside the cockpit
  • Better autostart function, should work under more situations and warns the user if the engine fails to start
  • The tooltip of the primer lever now shows the number of strokes
  • Clock now displays local time
  • Fix bug with battery: voltage now drains normally
  • Add battery options and recharge button to aircraft menu
  • Improved yoke model
  • New splash screen no. 1
  • Add ground equipment like safety pylons, ladder, fuel tank trailer, and ground power unit

See release/2016.3 for any additional fixes added to this release.

Note: this aircraft is the default aircraft in FlightGear. Manually downloading it is not necessary.

2016.2

17 May 21:11
version/2016.2
c2d17ca
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  • Decreased rudder authority
  • Added propwash effect for 180 HP version
  • Improvements to the irradiance effect
  • Better oil dialog
  • Flap lever is now dragable and scrollable
  • Added normal map to wheels and other objects
  • Improvements to the heading indicator
  • Correct rudder pedal animation
  • Updated tutorial to Barcelona
  • Changed "Autostart" menu item to actually start the engine as well
  • Split instrument light knob into a knob that two knobs: one that controls the instruments, and one that controls the radio's

See release/2016.2 for any additional fixes added to this release.

Note: this aircraft is the default aircraft in FlightGear. Manually downloading it is not necessary.

2016.1

09 Feb 17:23
version/2016.1
df6f106
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  • Ski's
  • Amphibious plane improvements:
    • Added two metal reinforcement bars in the cockpit
    • Added panel for gear deploy and retract
    • Added water rudders retraction mechanism
  • Saving state of switches is now optional
  • Zooming with mouse scroll wheel in Helicopter View, Model View, and Walker Orbit View
  • Additional views for co-pilot and passengers
  • New sounds:
    • Rain (ambient and windshield) and thunderstorms
    • Wing damage
    • Wheel damage
  • Windshield rain overhaul
  • Opening the baggage door displays a window which allows weight to be added. Baggage will be displayed if the weight is high enough
  • ASI now shows the IAS instead of the CAS
  • Adjusted stall horn volume to sound to about 5-10 knots above stall speed
  • Carburetor heat toggle now drops RPM as expected
  • Oil consumption and management have been implemented
  • Refactored fog/frost system: air flow now depends on airspeed and engine RPM. Supports overhead air vents, windows, and doors. Humans add extra heat and humidity.
  • Preflight inspection improvements:
    • Added "Preflight Inspection" checklists and tutorial
    • Pitot tube can be clicked to add/remove a red "remove before flight" label
    • Nose wheel can be clicked to add/remove chocks
    • You can tie down the wings and tail to the ground. It will hold the aircraft even with full engine power.
    • Each fuel tank can randomly get contaminated with water. Samples from the fuel can be taken to test for contamination.
  • Added GPS 196 device
  • Fixed glass reflection in external views
  • Improved lighting, including better looking navigation lights (and depending on viewing angle) in ALS
  • Improved textures of instruments, primer, cabin air/heat levers in cockpit, and flap lever
  • Smooth instead of instant animation of yoke, pedals, and parking brake
  • Added menu item to open a web panel in your browser, showing most instruments
  • Improved interior shadow and reflection cubes

See release/2016.1 for any additional fixes added to this release.

Note: this aircraft is the default aircraft in FlightGear. Manually downloading it is not necessary.

3.6.0

24 Oct 11:22
version/3.6.0
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  • Various ALS effects: flash light, 3D shadow, interior shadow, fog and frost, rain splashes, landing light
  • Damage system:
    • Gear can be damaged upon rough landings
    • Wings can be damaged or break if g load limits or airspeed are exceeded
    • Smoke and sparks
  • New HD liveries, panels and interior textures
  • Improvements to the exterior 3D model: ADF antenna, back of the fuselage and rudder
  • Cockpit panel improved:
    • Added primer, master switches, avionics switch, circuit breakers, cabin heat sliders
    • Better magneto's/starter switch
    • Improved textures of several instruments (AI, altimeter, CDI, HI, Hobbs meter, TC, VAC gauge, fuel selector)
  • New sound effects (doors, parking brakes, knobs, trim wheel)
  • Added (positioned) sounds to all buttons and switches
  • Added flight recorder to record state of aircraft, including switches, damage, and effects
  • Bush kits: 26" and 36" tires
  • Sea plane variants: pontoons and amphibious. Amphibious variant has retractable gear. Both sea plane variants have water rudders
  • Effects, lighting, damage, and human models visible over multiplayer
  • 160 HP and 180 HP engine choice
  • FDM improvements:
    • Better stall and spin behaviour
    • Float chamber
    • Hydrodynamics for the sea plane variants
  • Improved sound and behaviour of stall horn
  • Improved and new checklists
  • Small improvements to instruments in radio stack
  • Random splash screen while loading FlightGear
  • Human models visible

See release/3.6 for any additional fixes added to this release.

Note: this aircraft is the default aircraft in FlightGear. Manually downloading it is not necessary.