3.6.0
- Various ALS effects: flash light, 3D shadow, interior shadow, fog and frost, rain splashes, landing light
- Damage system:
- Gear can be damaged upon rough landings
- Wings can be damaged or break if g load limits or airspeed are exceeded
- Smoke and sparks
- New HD liveries, panels and interior textures
- Improvements to the exterior 3D model: ADF antenna, back of the fuselage and rudder
- Cockpit panel improved:
- Added primer, master switches, avionics switch, circuit breakers, cabin heat sliders
- Better magneto's/starter switch
- Improved textures of several instruments (AI, altimeter, CDI, HI, Hobbs meter, TC, VAC gauge, fuel selector)
- New sound effects (doors, parking brakes, knobs, trim wheel)
- Added (positioned) sounds to all buttons and switches
- Added flight recorder to record state of aircraft, including switches, damage, and effects
- Bush kits: 26" and 36" tires
- Sea plane variants: pontoons and amphibious. Amphibious variant has retractable gear. Both sea plane variants have water rudders
- Effects, lighting, damage, and human models visible over multiplayer
- 160 HP and 180 HP engine choice
- FDM improvements:
- Better stall and spin behaviour
- Float chamber
- Hydrodynamics for the sea plane variants
- Improved sound and behaviour of stall horn
- Improved and new checklists
- Small improvements to instruments in radio stack
- Random splash screen while loading FlightGear
- Human models visible
See release/3.6
for any additional fixes added to this release.
Note: this aircraft is the default aircraft in FlightGear. Manually downloading it is not necessary.