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2018.2

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@onox onox released this 15 May 06:21
· 1167 commits to master since this release
version/2018.2
f772964

Features:

  • Major overhaul of the 3D model, including:
    • Thicker wings with a more rounded leading edge
    • Improved taxi and landing lights, VHF antennas and recessed fuel caps
    • Model ribs to show through broken wing
    • Improvements to tail and rudder, including animated rudder cables
    • Cowling now protrudes around the nose
    • Front windshield redesign to allow for proper vent fittings
    • Tie-down connections on the wing look a little more realistic
    • Added a vent line pipe to the left wing
    • New landing gear strut steps and improved strut to fuselage connection
    • Improved textures of air intake, cockpit bars, trim wheel, propeller, glare shield, tires
    • Add two sided prop blur to livery system
    • Moved panel upwards
    • Improved flap model and animation
    • New exterior door handles and relocated bottom door hinges
    • Added GPS device with a new texture and added mount
    • Added rudder pedal push rod model, sump port models, animated cabin air vent, engine compartment vent, wing vent holes, elevator trim tab
    • New disc brakes, cowling handhold, animated oil door and cap, animated fuel caps
  • Improved ground equipment
  • The f key can be used to toggle the flash light
  • Changes to the FDM:
    • Allow aerodynamic interaction between the aircraft and AI traffic models
    • Make the pitch axis less sensitive to control. Increase the adverse yaw, also results in a better slip-skid-ball behaviour
  • Added a new HD livery: N73429
  • Improved sounds:
    • Better engine sound based on a real recording
    • New idle engine sound which is cross-faded with the regular engine sound so that it is only perceived at low RPMs. It has that characteristic "rumbling" of low RPM
    • New crank and engine start sounds, much improved from the default ones. In particular, the engine now starts with a large "thump" just like a real engine does
    • New sound for when the engine is cut, also based on a real 172 recording
    • New sounds for the primer lever, a low volume squeak sound based on reference videos of startup procedures
  • Added registrations to the bottom wing of all liveries
  • Implemented engine damage when flying at a RPM higher than the red mark
  • More advanced oil management and consumption calculation
  • Improved hydrodynamic modeling
  • Support mooring (including rope and buoy animation) and spawning at a seaport

Fixes:

  • Animation of primer and carburettor heat levers so that they don't just flip between their binary positions
  • Autopilot buttons are now animated
  • Applied shadow effect to more objects in the cabin
  • Fixed a bug with the control lock being added to a hidden yoke
  • Fix some switches in the KMA 20 instrument changing the dials in the two radio's below it
  • Improved DME clickspots
  • Nose wheel is no longer buried in the ground
  • Fix collision of beacon lights with beacon lamp model

Major thanks to @wlbragg and @gilbertohasnofb for improving the 3D model, textures and sounds so much!

People who have contributed to the 2018.2 release:

See release/2018.2 for any additional fixes added to this release.

Note: this aircraft is the default aircraft in FlightGear. Manually downloading it is not necessary.