TiledLoader is a Unity editor extension which supports loading Tiled Map Editor files into Unity. It allows Unity prefabs to be linked to tiles and objects in Tiled in an easy and intuitive way, and instantiated in Unity according to the layout of the Tiled map. The way prefabs are instantiated can be further configured through the use of Tiled Custom Properties.
Clone TiledLoader into a directory within your Unity project's Assets directory.
$ git clone https://github.com/branderson/TiledLoader.git
In Unity, click on Window/TiledLoader to open the TiledLoader window.
A help manual is included as part of TiledLoader. Simply click on "Help Manual" within the TiledLoader window for further information about TiledLoader's usage and configuration.
To be determined...