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How to export the rigged avatar with blendshape using this repo #659

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devunity-yologram opened this issue Nov 21, 2023 · 1 comment
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@devunity-yologram
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I have created an avatar system in Unity where the user can modify the looks of the avatar. It has different blend shapes for different attributes that the user can play with, such as fatness. I also have a clothing system.

I want to export the modified avatar as a gltf. Just like a gltf from ready player me which comes with the rig and everything.

@Zarbuz
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Zarbuz commented Jan 16, 2024

It seems that it currently doesn't support export with blendshapes. I've the same issue. Is it something planned ?

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