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Packaging and compiling under the Unity URP pipeline is very slow, there are hundreds of thousands of shader variants, which can take several hours to compile.
#638
Packaging and compiling under the Unity URP pipeline is very slow, there are hundreds of thousands of shader variants, which can take several hours to compile.
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Packaging and compiling under the Unity URP pipeline is very slow, there are hundreds of thousands of shader variants, which can take several hours to compile.
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