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Use in-out easing for better animation interpolation #429

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@Calinou Calinou commented Dec 31, 2021

Inspired by redeclipse/base#1330.

The difference is mainly noticeable on high refresh-rate monitors and only affects third-person animations.

The animation interpolation duration has been slightly lengthened to better make use of the new easing.

The difference is mainly noticeable on high refresh-rate monitors
and only affects third-person animations.

The animation interpolation duration has been slightly lengthened
to better make use of the new easing.
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