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tag AC v1101
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git-svn-id: svn://svn.code.sf.net/p/actiongame/code/tags/v01_10_01@5592 e016b1c5-ed68-44aa-a2f7-31cac88cffde
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flowtron committed Aug 9, 2010
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20 changes: 20 additions & 0 deletions ac/README.html
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<!--
redirect html file to make sure the XML documentation gets opened with the default browser
-->
<html xmlns="http://www.w3.org/1999/xhtml" lang="en" xml:lang="en">
<head>
<title>AssaultCube v1.1 [alpha]</title>
<!-- release notes: 2010 JUL 18/19 - alpha package - Work In Progress - considered unstable -->
<meta http-equiv="content-type" content="application/xhtml+xml;charset=utf-8" />
<meta http-equiv="refresh" content="0; url=docs/README.html" />
<style type="text/css">
body
{
background-color: #343434;
}
</style>
</head>
<body>
</body>
</html>
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2 changes: 2 additions & 0 deletions ac/assaultcube.bat
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bin_win32\ac_client.exe --init %1 %2 %3 %4 %5
pause
63 changes: 63 additions & 0 deletions ac/assaultcube.sh
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#!/bin/sh
# CUBE_DIR should refer to the directory in which Cube is placed.
#CUBE_DIR=~/cube
#CUBE_DIR=/usr/local/cube
#CUBE_DIR=./
CUBE_DIR=$(dirname $(readlink -f "${0}"))

# CUBE_OPTIONS contains any command line options you would like to start Cube with.
#CUBE_OPTIONS="-f"
CUBE_OPTIONS="--home=${HOME}/.assaultcube_v1.1 --init"

# SYSTEM_NAME should be set to the name of your operating system.
#SYSTEM_NAME=Linux
SYSTEM_NAME=`uname -s`

# MACHINE_NAME should be set to the name of your processor.
#MACHINE_NAME=i686
MACHINE_NAME=`uname -m`

case ${SYSTEM_NAME} in
Linux)
SYSTEM_NAME=linux_
;;
*)
SYSTEM_NAME=unknown_
;;
esac

case ${MACHINE_NAME} in
i486|i586|i686)
MACHINE_NAME=
;;
x86_64)
MACHINE_NAME=64_
;;
*)
if [ ${SYSTEM_NAME} != native_ ]
then
SYSTEM_NAME=native_
fi
MACHINE_NAME=
;;
esac

if [ -x ${CUBE_DIR}/bin_unix/native_client ]
then
SYSTEM_NAME=native_
MACHINE_NAME=
fi

if [ -x ${CUBE_DIR}/bin_unix/${SYSTEM_NAME}${MACHINE_NAME}client ]
then
cd ${CUBE_DIR}
exec ${CUBE_DIR}/bin_unix/${SYSTEM_NAME}${MACHINE_NAME}client ${CUBE_OPTIONS} "$@"
else
echo "Your platform does not have a pre-compiled Cube client."
echo "Please follow the following steps to build a native client:"
echo "1) Ensure you have the SDL, SDL-image, OpenAL, and OpenGL libraries installed."
echo "2) Change directory to source/src/ and type \"make install\"."
echo "3) If the build succeeds, return to this directory and run this script again."
exit 1
fi

2 changes: 2 additions & 0 deletions ac/assaultcube_release.bat
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bin_win32\ac_client.exe --home="?MYDOCUMENTS?\AssaultCube_v1.1" --init %1 %2 %3 %4 %5
pause
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8 changes: 8 additions & 0 deletions ac/bin_win32/readme_OpenAL.txt
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AssaultCube uses the official OpenAL implementation by default.
If you encounter any sound problems you can switch to OpenAL-Soft,
this can be done by renaming openal32_RemoveThisPartToUseOpenAL-Soft.dll
to openal32.dll

OpenAL-Soft is an OpenAL implementation licensed under the terms of the LGPL.
Visit http://kcat.strangesoft.net/openal.html
AssaultCube uses a customized version of OpenAL-Soft 1.5.304
13 changes: 13 additions & 0 deletions ac/bin_win32/readme_SDL.txt
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Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platfrom library
designed to make it easy to write multi-media software, such as games and
emulators.

The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/

This library is distributed under the terms of the GNU LGPL license:
http://www.gnu.org/copyleft/lesser.html

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124 changes: 124 additions & 0 deletions ac/bot/bot_names.txt
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Killer
Mike
ACAddict
Supa
Shootme
Coolbot
stefanhendriks
Dude
Dumb
Rabid Newb
Eek
w00t
Pwned
Indoor Terrain
Dumbstruck
[prrt]brainfart
Santa Far
TinCan-Sam
Aristotles
MuHaHaHa
0x0DEFACED
James Bonk
Rotaredom Murof
zaiBan
YHWH
gruiiik gruiiik
Lady Die
!!!BUY NOW!!!
where_am_i
PMB
Leagle Eagle
Maleficus
Grolsch
Gambrinius
Staropramen
Carlsberg
Tuborg
Heineken
Amstel
Kilkenny
Kronebourg
Hell
Koff
Orval
Zlatopramen
Lapin Kulta
Kaltenberg
Zeunerts
Bluesman
Stefan
Dumber
XP|TheNameless
todesgurke
trm
Sabre
Oldy
kiki
b00nkind
Spider_Scouter
GDawg
Memed
Whistler
SoUlFaThEr
botmeister
davek
Dave
Siro
MikeJ
Dude
Dodging_Bullet
Tomahawk
Target
Mom
Newbie
Killah
Azrael
Blaster
GrandMa
Robot
CPU
Coward
FragMe
ILikeCheese
Freshmeat
Dragon
Dr00l
Dunno
New_B
L33t_kR3W
Bones
MrJoe
Shrike
Captain Shrimps
Count Draculol
Harun Al-RushIt
Honey Bunny
Joe Blow
Z00per N00b
Corporal Clegg
Rushing Russian
Johnny Crash
Private Parts
Major Headache
General Surgery
luggable
fried circuits
Byte my ASCII!
CPLD
FPGA
THE_STORM
Die Hard
Bad boy
Beast
Dead man
chibby
teh_ownerer
teh_masterer
ThE_MarD
teh_smex
t3h_p@!|\|
KillSwitch
InsertNameHere
Sprah
Johnny5

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