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接口包含

  • Init(UpdateListFile, RootPath, [, FailNotify, ENV])
  • Update()

Init负责初始化,RootPath是你的lua文件目录,该目录及子目录下的所有的lua文件都被纪录。UpdateListFile是一个lua路径,要求这个lua文件返回一个table,这个table包含想要热更新的文件的文件名。

Update每运行一次就对UpdateListFile里面的文件进行热更新,只更新函数,不更新数据。

~限Windows平台+lua5.1使用, 详细配置lua热更新 5.3的版本 用在了虚幻4上

API:

  • Init(UpdateListFile, RootPath, [, FailNotify, ENV])
  • Update()

function Init() is responsible for Initialization, Just needed call once. The parameter "UpdateListFile" is a lua path which will be used by require lua api, The file should return a table contains filename of the file which was desired for hotreload.The parameter "RootPath" is a table, contains rootpaths of your xxx.lua file....

function Update() is responsible for doing hotreload action.It update all function in file which was included in the require(UpdateListFile).you can run a timer to call Update() every few seconds.

only works on windows platform and lua5.1. thanks~

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my lua hotudpate(hot swap) implement

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