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Sokoban (倉庫番 sōkoban, warehouse keeper) is a type of transport puzzle, in which the player pushes boxes or crates around in a warehouse, trying to get them to storage locations. The puzzle is usually implemented as a video game.
This game is build using c-language and based on Allegro Library
The source code is organized as follows:
Subdirectory | Description |
---|---|
src/ | source files |
src/tests | unit tests |
doc/ | documentation |
res/ | static resources |
- Main - menu module
- Level - level drawer, game-play handler
- Generator - level generator, which returns 2-dimensional
- MemoryWorker - manager of continous memory, based on JSON
- Allegro Framework Refer to allegro
- JSON-library
To build the project, do the following:
make
To rebuild everything from scratch, do the following:
make clean
- Arseniy Prosvirin - arseniy.p@d7ss.com
- Ryabota Igor - x@x.ru
This project is licensed under the MIT License - see the LICENSE file for details
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