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refactor(core): Ensure animations are flushed before running render h…
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…ooks (#55564)

This commit ensures we flush animations by calling renderFactory
begin/end in cases where the ApplicationRef._tick happens in a mode that
skips straight to the render hooks.

PR Close #55564
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atscott authored and AndrewKushnir committed Apr 30, 2024
1 parent 3312727 commit 024e9bf
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Showing 13 changed files with 34 additions and 79 deletions.
22 changes: 3 additions & 19 deletions packages/animations/browser/src/create_engine.ts
Expand Up @@ -6,33 +6,17 @@
* found in the LICENSE file at https://angular.io/license
*/

import {ɵChangeDetectionScheduler as ChangeDetectionScheduler} from '@angular/core';

import {NoopAnimationStyleNormalizer} from './dsl/style_normalization/animation_style_normalizer';
import {WebAnimationsStyleNormalizer} from './dsl/style_normalization/web_animations_style_normalizer';
import {NoopAnimationDriver} from './render/animation_driver';
import {AnimationEngine} from './render/animation_engine_next';
import {WebAnimationsDriver} from './render/web_animations/web_animations_driver';

export function createEngine(
type: 'animations' | 'noop',
doc: Document,
scheduler: ChangeDetectionScheduler | null,
): AnimationEngine {
export function createEngine(type: 'animations' | 'noop', doc: Document): AnimationEngine {
// TODO: find a way to make this tree shakable.
if (type === 'noop') {
return new AnimationEngine(
doc,
new NoopAnimationDriver(),
new NoopAnimationStyleNormalizer(),
scheduler,
);
return new AnimationEngine(doc, new NoopAnimationDriver(), new NoopAnimationStyleNormalizer());
}

return new AnimationEngine(
doc,
new WebAnimationsDriver(),
new WebAnimationsStyleNormalizer(),
scheduler,
);
return new AnimationEngine(doc, new WebAnimationsDriver(), new WebAnimationsStyleNormalizer());
}
Expand Up @@ -6,7 +6,6 @@
* found in the LICENSE file at https://angular.io/license
*/
import {AnimationMetadata, AnimationPlayer, AnimationTriggerMetadata} from '@angular/animations';
import {ɵChangeDetectionScheduler as ChangeDetectionScheduler} from '@angular/core';

import {TriggerAst} from '../dsl/animation_ast';
import {buildAnimationAst} from '../dsl/animation_ast_builder';
Expand All @@ -33,14 +32,8 @@ export class AnimationEngine {
doc: Document,
private _driver: AnimationDriver,
private _normalizer: AnimationStyleNormalizer,
scheduler: ChangeDetectionScheduler | null,
) {
this._transitionEngine = new TransitionAnimationEngine(
doc.body,
_driver,
_normalizer,
scheduler,
);
this._transitionEngine = new TransitionAnimationEngine(doc.body, _driver, _normalizer);
this._timelineEngine = new TimelineAnimationEngine(doc.body, _driver, _normalizer);

this._transitionEngine.onRemovalComplete = (element: any, context: any) =>
Expand Down
Expand Up @@ -14,11 +14,7 @@ import {
ɵPRE_STYLE as PRE_STYLE,
ɵStyleDataMap,
} from '@angular/animations';
import {
ɵChangeDetectionScheduler as ChangeDetectionScheduler,
ɵNotificationSource as NotificationSource,
ɵWritable as Writable,
} from '@angular/core';
import {ɵWritable as Writable} from '@angular/core';

import {AnimationTimelineInstruction} from '../dsl/animation_timeline_instruction';
import {AnimationTransitionFactory} from '../dsl/animation_transition_factory';
Expand Down Expand Up @@ -625,7 +621,6 @@ export class TransitionAnimationEngine {
public bodyNode: any,
public driver: AnimationDriver,
private _normalizer: AnimationStyleNormalizer,
private readonly scheduler: ChangeDetectionScheduler | null,
) {}

get queuedPlayers(): TransitionAnimationPlayer[] {
Expand Down Expand Up @@ -817,7 +812,6 @@ export class TransitionAnimationEngine {

removeNode(namespaceId: string, element: any, context: any): void {
if (isElementNode(element)) {
this.scheduler?.notify(NotificationSource.AnimationQueuedNodeRemoval);
const ns = namespaceId ? this._fetchNamespace(namespaceId) : null;
if (ns) {
ns.removeNode(element, context);
Expand Down
Expand Up @@ -57,7 +57,6 @@ const DEFAULT_NAMESPACE_ID = 'id';
getBodyNode(),
driver,
normalizer || new NoopAnimationStyleNormalizer(),
null,
);
engine.createNamespace(DEFAULT_NAMESPACE_ID, element);
return engine;
Expand Down
34 changes: 18 additions & 16 deletions packages/core/src/application/application_ref.ts
Expand Up @@ -21,7 +21,7 @@ import {inject} from '../di';
import {Injectable} from '../di/injectable';
import {InjectionToken} from '../di/injection_token';
import {Injector} from '../di/injector';
import {EnvironmentInjector} from '../di/r3_injector';
import {EnvironmentInjector, type R3Injector} from '../di/r3_injector';
import {ErrorHandler, INTERNAL_APPLICATION_ERROR_HANDLER} from '../error_handler';
import {formatRuntimeError, RuntimeError, RuntimeErrorCode} from '../errors';
import {Type} from '../interface/type';
Expand All @@ -30,6 +30,7 @@ import {ComponentFactoryResolver} from '../linker/component_factory_resolver';
import {NgModuleRef} from '../linker/ng_module_factory';
import {ViewRef} from '../linker/view_ref';
import {PendingTasks} from '../pending_tasks';
import {RendererFactory2} from '../render/api';
import {AfterRenderEventManager} from '../render3/after_render_hooks';
import {ComponentFactory as R3ComponentFactory} from '../render3/component_ref';
import {isStandalone} from '../render3/definition';
Expand Down Expand Up @@ -311,6 +312,9 @@ export class ApplicationRef {
private beforeRender = new Subject<boolean>();
/** @internal */
afterTick = new Subject<void>();
private get allViews() {
return [...this.externalTestViews.keys(), ...this._views];
}

/**
* Indicates whether this instance was destroyed.
Expand Down Expand Up @@ -564,6 +568,11 @@ export class ApplicationRef {
}

private detectChangesInAttachedViews(refreshViews: boolean) {
let rendererFactory: RendererFactory2 | null = null;
if (!(this._injector as R3Injector).destroyed) {
rendererFactory = this._injector.get(RendererFactory2, null, {optional: true});
}

let runs = 0;
const afterRenderEffectManager = this.afterRenderEffectManager;
while (runs < MAXIMUM_REFRESH_RERUNS) {
Expand All @@ -578,28 +587,25 @@ export class ApplicationRef {
this.zonelessEnabled,
);
}
} else {
// If we skipped refreshing views above, there might still be unflushed animations
// because we never called `detectChangesInternal` on the views.
rendererFactory?.begin?.();
rendererFactory?.end?.();
}
runs++;

afterRenderEffectManager.executeInternalCallbacks();
// If we have a newly dirty view after running internal callbacks, recheck the views again
// before running user-provided callbacks
if (
[...this.externalTestViews.keys(), ...this._views].some(({_lView}) =>
requiresRefreshOrTraversal(_lView),
)
) {
if (this.allViews.some(({_lView}) => requiresRefreshOrTraversal(_lView))) {
continue;
}

afterRenderEffectManager.execute();
// If after running all afterRender callbacks we have no more views that need to be refreshed,
// we can break out of the loop
if (
![...this.externalTestViews.keys(), ...this._views].some(({_lView}) =>
requiresRefreshOrTraversal(_lView),
)
) {
if (!this.allViews.some(({_lView}) => requiresRefreshOrTraversal(_lView))) {
break;
}
}
Expand Down Expand Up @@ -701,11 +707,7 @@ export class ApplicationRef {
);
}

// This is a temporary type to represent an instance of an R3Injector, which can be destroyed.
// The type will be replaced with a different one once destroyable injector type is available.
type DestroyableInjector = Injector & {destroy?: Function; destroyed?: boolean};

const injector = this._injector as DestroyableInjector;
const injector = this._injector as R3Injector;

// Check that this injector instance supports destroy operation.
if (injector.destroy && !injector.destroyed) {
Expand Down
Expand Up @@ -21,9 +21,6 @@ export const enum NotificationSource {
DebugApplyChanges,
// ChangeDetectorRef.markForCheck indicates the component is dirty/needs to refresh.
MarkForCheck,
// Node removal is queued in animation code and needs change detection to flush.
// TODO(atscott): We should not have to refresh views in order to flush animations.
AnimationQueuedNodeRemoval,

// Bound listener callbacks execute and can update state without causing other notifications from
// above.
Expand Down
Expand Up @@ -120,7 +120,6 @@ export class ChangeDetectionSchedulerImpl implements ChangeDetectionScheduler {
case NotificationSource.MarkAncestorsForTraversal:
case NotificationSource.MarkForCheck:
case NotificationSource.Listener:
case NotificationSource.AnimationQueuedNodeRemoval:
case NotificationSource.SetInput: {
this.shouldRefreshViews = true;
break;
Expand Down
13 changes: 4 additions & 9 deletions packages/core/test/acceptance/renderer_factory_spec.ts
Expand Up @@ -98,7 +98,7 @@ describe('renderer factory lifecycle', () => {

it('should work with a component', () => {
const fixture = TestBed.createComponent(SomeComponent);
fixture.detectChanges();
fixture.componentRef.changeDetectorRef.detectChanges();
expect(logs).toEqual([
'create',
'create',
Expand All @@ -108,14 +108,14 @@ describe('renderer factory lifecycle', () => {
'end',
]);
logs = [];
fixture.detectChanges();
fixture.componentRef.changeDetectorRef.detectChanges();
expect(logs).toEqual(['begin', 'some_component update', 'end']);
});

it('should work with a component which throws', () => {
expect(() => {
const fixture = TestBed.createComponent(SomeComponentWhichThrows);
fixture.detectChanges();
fixture.componentRef.changeDetectorRef.detectChanges();
}).toThrow();
expect(logs).toEqual(['create', 'create', 'begin', 'end']);
});
Expand Down Expand Up @@ -377,12 +377,7 @@ function getAnimationRendererFactory2(document: Document): RendererFactory2 {
const fakeNgZone: NgZone = new NoopNgZone();
return new ɵAnimationRendererFactory(
getRendererFactory2(document),
new ɵAnimationEngine(
document,
new MockAnimationDriver(),
new ɵNoopAnimationStyleNormalizer(),
null,
),
new ɵAnimationEngine(document, new MockAnimationDriver(), new ɵNoopAnimationStyleNormalizer()),
fakeNgZone,
);
}
Expand Down
2 changes: 1 addition & 1 deletion packages/core/test/change_detection_scheduler_spec.ts
Expand Up @@ -366,7 +366,7 @@ describe('Angular with zoneless enabled', () => {

const component2 = createComponent(DynamicCmp, {environmentInjector});
// TODO(atscott): Only needed because renderFactory will not run if ApplicationRef has no
// views This should likely be fixed in ApplicationRef
// views. This should likely be fixed in ApplicationRef
appRef.attachView(component2.hostView);
appRef.detachView(component.hostView);
// DOM is not synchronously removed because change detection hasn't run
Expand Down
Expand Up @@ -45,11 +45,7 @@ export class AsyncAnimationRendererFactory implements OnDestroy, RendererFactory
private zone: NgZone,
private animationType: 'animations' | 'noop',
private moduleImpl?: Promise<{
ɵcreateEngine: (
type: 'animations' | 'noop',
doc: Document,
scheduler: ChangeDetectionScheduler | null,
) => AnimationEngine;
ɵcreateEngine: (type: 'animations' | 'noop', doc: Document) => AnimationEngine;
ɵAnimationRendererFactory: typeof AnimationRendererFactory;
}>,
) {}
Expand Down Expand Up @@ -84,7 +80,7 @@ export class AsyncAnimationRendererFactory implements OnDestroy, RendererFactory
.then(({ɵcreateEngine, ɵAnimationRendererFactory}) => {
// We can't create the renderer yet because we might need the hostElement and the type
// Both are provided in createRenderer().
this._engine = ɵcreateEngine(this.animationType, this.doc, this.scheduler);
this._engine = ɵcreateEngine(this.animationType, this.doc);
const rendererFactory = new ɵAnimationRendererFactory(
this.delegate,
this._engine,
Expand Down
Expand Up @@ -64,11 +64,7 @@ type AnimationBrowserModule = typeof import('@angular/animations/browser');
engine: MockAnimationEngine,
) => {
const animationModule = {
ɵcreateEngine: (
_: 'animations' | 'noop',
_2: Document,
_3: ChangeDetectionScheduler | null,
): AnimationEngine => engine,
ɵcreateEngine: (_: 'animations' | 'noop', _2: Document): AnimationEngine => engine,
ɵAnimationEngine: MockAnimationEngine as any,
ɵAnimationRenderer: AnimationRenderer,
ɵBaseAnimationRenderer: BaseAnimationRenderer,
Expand Down
2 changes: 1 addition & 1 deletion packages/platform-browser/animations/src/providers.ts
Expand Up @@ -39,7 +39,7 @@ export class InjectableAnimationEngine extends AnimationEngine implements OnDest
driver: AnimationDriver,
normalizer: AnimationStyleNormalizer,
) {
super(doc, driver, normalizer, inject(ChangeDetectionScheduler, {optional: true}));
super(doc, driver, normalizer);
}

ngOnDestroy(): void {
Expand Down
Expand Up @@ -351,11 +351,11 @@ import {el} from '../../testing/src/browser_util';
const cmp = fixture.componentInstance;

renderer.log = [];
fixture.detectChanges();
fixture.changeDetectorRef.detectChanges();
expect(renderer.log).toEqual(['begin', 'end']);

renderer.log = [];
fixture.detectChanges();
fixture.changeDetectorRef.detectChanges();
expect(renderer.log).toEqual(['begin', 'end']);
});
});
Expand Down

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