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Сustom QR generator for Android

Android library for creating QR-codes with logo, custom pixel/eyes shapes, background image. Powered by ZXing.

Playground

Try library features on live app example

I'll be glad, if you leave a positive review for it in Google Play 😊

Library is also available for:

Table of contents

Installation

Android CI
To get a Git project into your build:

Step 1. Add the JitPack repository to your build file

allprojects {
    repositories {
      ...
        maven { url 'https://jitpack.io' }
    }
}

Or for gradle 7+ to settings.gradle file:

dependencyResolutionManagement {
    repositories {
        ...
        maven { url 'https://jitpack.io' }
    }
}

Step 2. Add the dependency.

dependencies {
    implementation 'com.github.alexzhirkevich:custom-qr-generator:1.6.2'

    // or new v2.0 alpha
    implementation 'com.github.alexzhirkevich:custom-qr-generator:2.0.0-alpha01'
}

Usage

There are 2 types of QR code image - raster (deprecated) image and vector image.

Raster (deprecated).
Will be removed in v2.0 since all the available features were migrated to vector
Vector
Output image type android.graphics.Bitmap android.graphics.drawable.Drawable
Size ❌ Fixed ✅ Dynamic. Based on View size
Speed ❌ Slow (> 500 ms in average), so must be created in advance and only in background thread. Coroutines support included ✅ Instant. All calculations performed during Drawable.setBounds, almost instantly

You should use deprecated Raster QR codes only if you need extra customizability or special features like in this example.


Vector code (Drawable)

Step 1. Create QR code data. There are multiple QR types: Plain Text, Url, Wi-Fi, Email, GeoPos, Profile Cards, Phone, etc.

val data = QrData.Url("https://example.com")

Step 2. Define styling options.

1. Using DSL:

val options = createQrVectorOptions {
    
    padding = .125f

    background {
        drawable = ContextCompat
            .getDrawable(context, R.drawable.frame)
    }
    
    logo {
        drawable = ContextCompat
            .getDrawable(context, R.drawable.logo)
        size = .25f
        padding = QrVectorLogoPadding.Natural(.2f)
        shape = QrVectorLogoShape
            .Circle
    }
    colors {
        dark = QrVectorColor
            .Solid(Color(0xff345288))
        ball = QrVectorColor.Solid(
            ContextCompat.getColor(context, R.color.your_color)
        )
        frame = QrVectorColor.LinearGradient(
            colors = listOf(
                0f to android.graphics.Color.RED,
                1f to android.graphics.Color.BLUE,
            ),
            orientation = QrVectorColor.LinearGradient
                .Orientation.LeftDiagonal
        )
    }
    shapes {
        darkPixel = QrVectorPixelShape
            .RoundCorners(.5f)
        ball = QrVectorBallShape
            .RoundCorners(.25f)
        frame = QrVectorFrameShape
            .RoundCorners(.25f)
    }
}

2. Using builder:

val options = QrVectorOptions.Builder()
    .setPadding(.3f)
    .setLogo(
        QrVectorLogo(
            drawable = ContextCompat
                .getDrawable(context, R.drawable.logo),
            size = .25f,
            padding = QrVectorLogoPadding.Natural(.2f),
            shape = QrVectorLogoShape
                .Circle
        )
    )
    .setBackground(
        QrVectorBackground(
            drawable = ContextCompat
                .getDrawable(context, R.drawable.frame),
        )
    )
    .setColors(
        QrVectorColors(
            dark = QrVectorColor
                .Solid(Color(0xff345288)),
            ball = QrVectorColor.Solid(
                ContextCompat.getColor(context, R.color.your_color)
            ),
            frame = QrVectorColor.LinearGradient(
                colors = listOf(
                    0f to android.graphics.Color.RED,
                    1f to android.graphics.Color.BLUE,
                ),
                orientation = QrVectorColor.LinearGradient
                    .Orientation.LeftDiagonal
            )
        )
    )
    .setShapes(
        QrVectorShapes(
            darkPixel = QrVectorPixelShape
                .RoundCorners(.5f),
            ball = QrVectorBallShape
                .RoundCorners(.25f),
            frame = QrVectorFrameShape
                .RoundCorners(.25f),
        )
    )
    .build()

Step 3. Create QR code drawable:

val drawable : Drawable = QrCodeDrawable(data, options)

To interop with Jetpack Compose, you can use this library (recommended) or convert Drawable to Bitmap (not recommended).

Step 4. Press ⭐ if you liked this lib


Raster code (Bitmap)

Deprecated (click to show). Will be removed in v2.0

Step 1. Create QR code data. There are multiple QR types: Plain Text, Url, Wi-Fi, Email, GeoPos, Profile Cards, Phone, etc.

val data = QrData.Url("https://example.com")

Step 2. Define styling options using builder:

// Color(v : Long) and Long.toColor() functions take 
// 0xAARRGGBB long and convert it to color int.
// Colors from android resources also can be used.
val options = QrOptions.Builder(1024)
    .padding(.3f)
    .background(
        QrBackground(
            drawable = ContextCompat
                .getDrawable(context, R.drawable.frame),
        )
    )
    .logo(
        QrLogo(
            drawable = ContextCompat
                .getDrawable(context, R.drawable.logo),
            size = .25f,
            padding = QrLogoPadding.Accurate(.2f),
            shape = QrLogoShape
                .Circle
        )
    )
    .colors(
        QrColors(
            dark = QrColor
                .Solid(Color(0xff345288)),
            highlighting = QrColor
                .Solid(0xddffffff.toColor()),
        )
    )
    .shapes(
        QrElementsShapes(
            darkPixel = QrPixelShape
                .RoundCorners(),
            ball = QrBallShape
                .RoundCorners(.25f),
            frame = QrFrameShape
                .RoundCorners(.25f),
            highlighting = QrBackgroundShape
                .RoundCorners(.05f)
        )
    )
    .build()

Or using DSL:

val options = createQrOptions(1024, 1024, .3f) {
    background {
        drawable = ContextCompat
            .getDrawable(context, R.drawable.frame)
    }
    logo {
        drawable = ContextCompat
            .getDrawable(context, R.drawable.logo)
        size = .25f
        padding = QrLogoPadding.Accurate(.2f)
        shape = QrLogoShape
            .Circle
    }
    colors {
        dark = QrColor
            .Solid(0xff345288.toColor())
        highlighting = QrColor
            .Solid(Color(0xddffffff))
    }
    shapes {
        darkPixel = QrPixelShape
            .RoundCorners()
        ball = QrBallShape
            .RoundCorners(.25f)
        frame = QrFrameShape
            .RoundCorners(.25f)
        highlighting = QrBackgroundShape
            .RoundCorners(.05f)
    }
}

Step 3. Create a QR code generator and pass your data and options into it:

val generator = QrCodeGenerator()
  
val bitmap = generator.generateQrCode(data, options)

QrCodeGenerator is an interface, but also is a function, that returns generator instance.

‼️ Raster QR codes must be generated in BACKGROUND THREAD. Generator supports cancellation with coroutines. generateQrCodeSuspend is always performed with Dispatchers.Default

//todo: don't use GlobalScope
GlobalScope.launch {
    val bitmap = generator.generateQrCodeSuspend(data, options)
}

Generator can work in parallel threads (different Default coroutine dispatchers). By default generator works in SingleThread. To change it pass another ThreadPolicy to QrCodeGenerator function.

For example:

val threadPolicy = when(Runtime.getRuntime().availableProcessors()){
    in 1..3 -> ThreadPolicy.SingleThread
    in 4..6 -> ThreadPolicy.DoubleThread
    else -> ThreadPolicy.QuadThread
}

val generator = QrCodeGenerator(threadPolicy)

‼️ NOTE: Use wisely! More threads doesn't mean more performance! It depends on device and size of the QR code.

Customization

Vector code (Drawable)

Shapes of QR code elements can be customized using android.graphics.Path.

For example, this is an implementation of circle pixels:

object Circle : QrVectorPixelShape {

    override fun createPath(size: Float, neighbors: Neighbors): Path = Path().apply {
        addCircle(size/2f, size/2f, size/2, Path.Direction.CW)
    }
}

Colors of QR code elements can be customized using android.graphics.Paint.

For example, this is an implementation of sweep gradient:

 class SweepGradient(
        val colors: List<Pair<Float, Int>>
    ) : QrVectorColor {

        override fun createPaint(width: Float, height: Float): Paint =
            Paint().apply {
              shader = android.graphics.SweepGradient(
                  width / 2, height / 2,
                  colors.map { it.second }.toIntArray(),
                  colors.map { it.first }.toFloatArray()
              )
        }
    }
    

Raster code (Bitmap)

Deprecated (click to show). Will be removed in v2.0

You can easily implement your own shapes and coloring for QR Code in 2 ways: using math formulas or by drawing on canvas. Second way is usually slower and uses a lot of memory but provides more freedom.

For example:

  1. Using math formulas:
object Circle : QrPixelShape {
    override fun invoke(
        i: Int, j: Int, elementSize: Int, neighbors: Neighbors
    ): Boolean {
        val center = elementSize/2.0
        return sqrt((center-i).pow(2) + (center-j).pow(2)) < center
    }
}

val options = createQrOptions(1024, .3f) {
    shapes {
        darkPixel = Circle
    }
}
//It is not scannable. Don't create such colorful QR codes
object Pride : QrColor {
    override fun invoke(
        i: Int, j: Int, width : Int, height : Int
    ): Int {
        return when(6f * j/height){
            in 0f..1f -> Color.RED
            in 1f..2f-> Color(0xffffa500)
            in 2f..3f-> Color.YELLOW
            in 3f..4f-> Color(0xff00A300)
            in 4f..5f-> Color.BLUE
            else -> Color(0xff800080)
        }
    }
}

val options = createQrOptions(1024) {
    colors {
        ball = Pride
    }
}
  1. By drawing on canvas:
val options : QrOptions = createQrOptions(1024) {
    shapes {
        darkPixel = drawShape { canvas, drawPaint, erasePaint ->
          val cx = canvas.width/2f
          val cy = canvas.height/2f
          val radius = minOf(cx,cy)
          canvas.drawCircle(cx, cy, radius, drawPaint)
          canvas.drawCircle(cx, cy, radius*2/2.5f, erasePaint)
          canvas.drawCircle(cx, cy, radius/1.75f, drawPaint)
        }
    }
}

drawShape is a generic function that can be used only inside a shapes or logo scope and only to create properties of QrElementsShapes or QrLogoShape. Usage with other type-parameters will cause an exception.

‼️ NOTE: Created shape should not be used with other QrOptions with larger size! This can cause shape quality issues.

You can also implement QrCanvasShape and cast it so necessary shape:

object Ring : QrCanvasShape {
   override fun draw(
       canvas: Canvas, drawPaint: Paint, erasePaint: Paint
   ) {
       // ...
   }
}

val ring : QrPixelShape = Ring
    .toShapeModifier(elementSize = 48)
    .asPixelShape()
// or automatically determine size with DSL
val ringPixelOptions : QrOptions = createQrOptions(1024){
    shapes {
        darkPixel = drawShape(Ring::draw)
    }
}
object CanvasColor : QrCanvasColor {
    override fun draw(canvas: Canvas) = with(canvas) {
        withRotation(135f, width/2f, height/2f) {
            drawRect(-width / 2f, -height / 2f,
                1.5f * width, height / 2f,
                Paint().apply { color = Color.BLACK }
            )
            drawRect(-width / 2f, height / 2f, 
                1.5f * width.toFloat(), 1.5f * height.toFloat(),
                Paint().apply { color = Color.DKGRAY }
            )
        }
    }
}
   

Using draw function inside colors scope you can colorize your code elements as you want. It will be converted to a QrColor.

This is QrOptions of the code above:

val options =  createQrOptions(1024, .2f) {
    colors {
        dark = QrColor.RadialGradient(
            startColor = Color.GRAY,
            endColor = Color.BLACK
        )
        ball = draw(CanvasColor::draw)
        frame = draw {
            withRotation(
                180f, width / 2f,
                height / 2f, CanvasColor::draw
            )
        }
        symmetry = true
    }
    shapes {
        darkPixel = QrPixelShape.RoundCorners()
        frame = QrFrameShape.RoundCorners(
            .25f, outer = false, inner = false
        )
    }
}

‼️ NOTE: Created color should not be used with other QrOptions with larger size!

FAQ

I can't scan my code

  • Some combinations of shapes are not compatible.
  • If you create custom shapes, always test if they corrupt your qr code.
  • Choose contrast colors for your code and dont't use too many of them at once.
  • If you are using logo, make it smaller or apply next advice.
  • Set errorCorrectionLevel explicitly to QrErrorCorrectionLevel.High

I'm trying to encode non-latin symbols and getting a corrupted QR code

See Issue #6


I want a logo/background from a device (file system, gallery)

You just need to resolve Drawable form file system. See this


I want to create shapes for frame or ball with central symmetry

See Issue #13


I want a QR code with 4 eyes

See Issue #19


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Android library for creating QR codes with logo, custom shapes, colors, background image. Powered by ZXing

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