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This repository has been archived by the owner on Oct 5, 2021. It is now read-only.

Releases: aflacc/ProjectFNF

v0.4-a-2 - Simple modcharting update and bug fixes

22 Aug 00:39
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This is a simple update adding some nice features and fixing some bugs in 0.4-a. Remember to report any bugs!

Added

  • You can now modchart in the charting menu, Can circle, bounce, and fade notes simply

Changed

  • Binded savedata to ProjectFNF
  • Calculate health percentage instead of using healthBar.percent(Thanks to L1ttle for the pull request!)

Fixed

  • Game no longer crashes on fresh install without touching options
  • Length notes are no longer offset
  • Some custom notes no longer crash week 6
  • The game now saves the keybinds when exiting the game and coming back

v0.4-a - A load of bug fixes, stabilization, and competitive features!

28 Jul 06:46
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A ton of bug fixes this update, with some other nice features! This is probably one of the best updates to use for your mod, as it's very stable.

Added

  • Middlescroll
  • Note Offset
  • Tap BPM Feature in charting
  • Charting BG option
  • Optimized Notes option

Changed

  • Discord RPC now shows version
  • Charting BG is now random

Fixed

  • Discord RPC no longer goes crazy
  • Ghost tapping is now no longer always on
  • 3rd song will now always show up in binaries
  • Sustain notes no longer count as judgements
  • Tutorial no longer has a tricky note
  • Options menus no longer will default to false.
  • Combo now doesnt break when going over 999(Thanks to arceus for the pr)
  • Fixed float BPM(thanks to arceus for the pr)
  • Values options no longer bug out
  • ConfigTITLE now works
  • Some options no longer have no failsafe (thanks l1ttle)
  • Fixed some crashes with modifiers

Removed

  • Some unused libraries to increase speed
  • Some incorrect info in options

v0.4-a-P - Stabilization and Comp Features

18 Jul 23:57
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This is a Prototype. Everything here is not final, and more will be added. Make sure to create an issue for anything you find!

A ton of bug fixes this update, with some other nice features!

Added

  • Middlescroll
  • Note Offset
  • Tap BPM Feature in charting
  • Charting BG option

Changed

  • Discord RPC now shows version
  • Charting BG is now random

Fixed

  • Discord RPC no longer goes crazy
  • Ghost tapping is now no longer always on
  • 3rd song will now always show up in binaries
  • Sustain notes no longer count as judgements
  • Tutorial no longer has a tricky note
  • Options menus no longer will default to false.
  • Combo now doesnt break when going over 999(Thanks to arceus for the pr)
  • Fixed float BPM(thanks to arceus for the pr)
  • Values options no longer bug out
  • ConfigTITLE now works

Removed

  • Some unused libraries to increase speed

This is a Prototype. Everything here is not final, and more will be added. Make sure to create an issue for anything you find!

v0.3-d - Charting Update

11 Jul 04:01
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Mostly a small charting update here, with a lot of bug fixes.

Added

  • Stage background in charting menu
  • Characters in charting menu that sing to the notes
  • Curbeat in charting menu
  • A few kade engine charting features
  • Stuns block inputs modifier
  • You can now add evil notes(tricky hell notes) in charting
  • Custom scroll speed option
  • A ton of optimization

Changed

  • Defaulted 30fps to html5 builds
  • Icons in charting menu now are their correct character

Fixed

  • Dad notes can now do damage if dadnotescankill is set to true
  • Camera was still moving around and you could die on the score screen
  • Options Menu no longer resets note skins
  • Stepmainia note assets no longer makes game go black
  • Pressing a key without a note there no longer crashes the game

Known Bugs

  • Boyfriend only plays notes when he must hit in charting
  • Enemy note holds a note forever until another note gets hit on the same lane as the stuck one
  • Botplay hits notes at the first possible moment

More charting stuff will come soon, But I'm putting this out now for testing. Make sure to make an issue for any crash bugs you find!

v0.3-c - Stats, Modifiers And Bug Fixes

07 Jul 23:29
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Added

  • Max Optimization option, remove everything but the notes
  • A stats screen at the end of each song
  • Modifiers menu
  • Greyscale note assets
  • A new icon grid(toggleable)
  • "Info bar bg visible" option
  • Early hitboxes from kade engine

Changed

  • Moved health bar colors and week colors to the config file
  • Moved Dad Notes Visible option to modifiers
  • Made ratings slightly nicer to you
  • Modcharts are now in their own files

Fixed

  • Strum length notes are no longer offset

Fixed

  • Options no longer default to incorrect variables

Known Bugs

  • Enemy note holds a note forever until another note gets hit on the same lane as the stuck one (#80)
  • Botplay looks a lil fucked

A lot more is planned! For now, let me know for any bugs.

v0.3-b - Info bar and SFC

30 Jun 00:03
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Small update; Besides the info bar customization it's mostly bug fixes.

Binaries can be downloaded below

Added

  • Info bar customization. Customize what you can see while playing games!
  • SFC rating(Sick full clear)
  • Toggleable hit sounds

Changed

  • Made the accuracy a lot better by basing it off score
  • You can now get FC's and other grades

Fixed

  • Info bar now updates when a note flies past you
  • Score now updates according to ratings
  • The game no longer earrapes when you spam enter when unpausing

v0.3-a - Options, Input, and Modcharts!

28 Jun 15:42
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It's finally here! This update finalizes a lot of recent things, and adds a lot of other stuff, for both developers and users.

Added

  • Countdown after unpause(toggle able)
  • OPTIONS MENU
  • Better input(Kade Engine ratings, ghost tapping available)
  • Miss animations options feature
  • Modchart function dadNotesdoDamage and dadNotesCanKill(self explanatory)
  • Note assets options feature
  • Advanced info text options feature
  • Kade engine modchart functions
  • Botplay feature

Changed

  • Made the game a bit faster by moving info text to its own function
  • Boyfriend's miss animations can still be played on ghost tapping
  • Added ProjectFNF name and version to info text

Removed

  • Test Modchart

BINARIES SOON

V0.3-a-P

19 Jun 01:35
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V0.3-a-P Pre-release
Pre-release

This is a PRERELEASE for 0.3 showcasing some stuff for options. None of this is prone to work, so I wouldn't recommend using it.

Added

  • Miss animations options feature
  • Modchart function dadNotesdoDamage(self explanatory)
  • Note assets options feature(may make this more versatile later lol)

Changed

  • Made the game a lot faster by moving infoTxt change to its on function

Removed

  • Test Modchart

v0.2-e-2 - Keybinds

18 Jun 02:13
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Quick update for key binds.

Added

  • Custom Keybinds

This update was kinda rushed. lmk if there's any bugs

V0.2-e - Huge Update!

18 Jun 01:10
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UPDATE: THIS UPDATE HAS BEEN REPLACED BY v0.2-e-2, WHICH ALSO HAS BINARIES. DOWNLOAD AT https://github.com/aflacc/ProjectFNF/releases/tag/v0.2-e-2

This update adds some features that were DEFINETLY needed. Like v0.2-d, This feature focuses more on the user end, but also adds some simple help for developers.

Added

  • OPTIONS MENU!!!!! (WIP)
  • Downscroll(In Options)
  • Ghost Tapping(In Options)
  • Kade Engine Ratings(WIP)

Changed

  • Miss Shake configurable in options
  • Changed package name to com.aflac.projectfnf
  • Added TITLEMESSAGE Config variable (Default: Friday Night Funkin, is what's shown right before the flash on the title screen)
  • New screenshots on the readme

Fixed

  • Roses death loop

Known Bugs

  • Some Save data glitches
  • No Mash protection

Planned updates

  • Mash Violation warnings(For now if you want just force turn off ghost tapping

0.3 soon!