Skip to content

Version 2.2.0

Compare
Choose a tag to compare
@lfaynshteyn lfaynshteyn released this 27 Aug 15:45
· 6 commits to master since this release
bc120a5

2.0.0 Added support for the camera export
Changed the mesh accumulation, export and relevant buffer view generation mechanism to be performed on a per mesh per material basis. This cuts down the export times by a factor of 2x and drastically improves the speed and memory consumption when exported files are imported via Assimp.
Added optional support for multiple buffer generation in exported files (if needed)
Currently mesh vertices are exported without welding for performance reasons (additional ~30% speed improvement) at the expense of bigger exported file sizes (this could be changed to hash based welding; see the code in MeshData class)
Overall re-factoring to clean up and remove redundant code
Various small performance optimizations and hardening
Added some missing internationalization resource strings
2.1.0 Added ImageMagick app to convert images to .png
Passed FOV to gltf from SU
2.2.0 Fixed RGBA blending not being supported when a texture was specified for a material
A fix to suppress duplicate geometry in CET exported scenes