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@lfaynshteyn lfaynshteyn released this 10 Apr 19:07
· 8 commits to master since this release

The initial release is a carbon copy of the Khronos glTF exporter plug-in: https://extensions.sketchup.com/nl/content/gltf-exporter, except for the renaming of the source files and modules, and the addition of the MIT license.

Notes:
Materials with names containing 'gold', 'silver', 'aluminium', 'metal' or 'steel'
will have a metallicFactor and roughnessFactor applied so that they look like metal.

The export supports material custom attributes, refer to: http://ruby.sketchup.com/Sketchup/Entity.html#get_attribute-instance_method.
In this case, the attributes supported are 'metallicFactor' and 'roughnessFactor' under the 'pbr' dictionary name.

glTF formats support only the JPG and PNG textures. So if you have imported another image format, such as BMP,
as a texture into SketchUp, you will need to convert the texture to PNG or JPG and import the image file into SketchUp again, before exporting to the glTF.