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Pacman For Console

Okay, so basically, I got tired of enabling flash on my browser so that I could play Pacman. That, and I was extremely bored one night. So I decided to make my own Pacman... for Console.

Licensing Information

See COPYING for details on the GNU/GPL version 2.

Compile/Install/Run

To make... gee... let's see... type make.
To install... type make install.
To run... type pacman [level_#] where # is 1-9, for a premade level,
or type pacmac [level_file_name] for a custom level you made.
To uninstall... type make uninstall.
i.e.:

make && su -c "make install"
pacman 3                                           # Start @ level 3
pacman /usr/local/share/pacman/Levels/level07.dat  # Play only level 7
echo ":-( I don't like it." && make uninstall      # Uninstall :-(

The ASCII art

  • C - Pacman - That's you.
  • & - Ghosts - Boo.
  • . - Pellet - Yummy. Collect all of them to pass to the next level.
  • * - Power pellet - Makes you invincible for a short while.
  • Wall - No one can walk through it.
  • Blocker - A.K.A. Ghost wall. Only the Ghosts can walk through this.

See the screenshot.

13 Basic Playing Rules

In case you don't know the rules of Pacman (rules I programmed in), here are most of them:

  1. Pacman must collect all the pellets of food in the maze. 1 point per pellet.
  2. Big pellets make Pacman invincible for a short amount of time.
  3. If Pacman touches a ghost without being invincible, you die and lose 1 life.
  4. If Pacman touches a ghost while invincible, the ghost is sent back to his starting point.
  5. Points are awarded for each ghost eaten in a row while invincible: 20, 40, 80, 160 (10*2^x).
  6. Pacman cannot go through the Ghost Walls (Blockers).
  7. Ghosts, cannot turn completely around unless there is no other option.
  8. While Pacman is invincible, Ghosts will be a bit slower and tend to stay away from him.
  9. While Pacman is NOT invincible, Ghosts will tend to come toward him.
  10. Pacman starts with 3 extra lives, once all three are gone, the game is over.
  11. Extra lives are awarded at 1000 points, 2000, 4000, 8000... (500*2^[x]).
  12. If any character reaches a border of the maze, he will be transported to the opposite side.
  13. Each character can only go in one X or Y direction at a time.

The keys used are UP, DOWN, LEFT, RIGHT or W, S, A, D.

To make your own levels, see Levels/README.

Contact Information

Send comments and levels you have made to doctormike@gmail.com.

There is a homepage.