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  1. Marine-Murder Marine-Murder Public

    ShaderLab 1

  2. RobotGalleryHDRP RobotGalleryHDRP Public

    Demonstrates HDRP and baked lighting setup in Unity 2021.3.16f1. Also introduces ProBuilder and ProGrids packages and simple use of NavMesh and NavMeshAgents (with Animator).

    C#

  3. ProceduralTerrain ProceduralTerrain Public

    Demonstrates generating terrain meshes from noise. There's also tools for modifying the terrain and the terrain can be saved as a mesh asset and used in any projects. Includes FPS preview and simpl…

    ShaderLab

  4. StateOfTheMachine StateOfTheMachine Public

    Demonstrates a finite-state machine (FSM) implementation and use of agents and custom sensor for sight.

    C#

  5. OpenAISpeech OpenAISpeech Public

    Demonstrates the use OpenAI's transcibe functionality with chat completions and text-to-speech with VoiceRSS. Basically poor man's Siri, so to speak.

    C#

  6. Procedural_Tunnel_Creation_Demo Procedural_Tunnel_Creation_Demo Public

    Game jam game, you can see one way of generating tunnels with mesh

    ShaderLab

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