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Releases: WorldSellerGame/world-seller

Release v0.2.3

27 Apr 16:20
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0.2.3 (2023-04-27)

Bug Fixes

  • core: load items by both their name and aliases so ??? doesnt show up anymore in real-name (e8bba28)
  • jewelry: rebalance jewels so they each give an individualized bonus IC vs OOC (f410df0)
  • refine: refine should be sorted by result name, not its id (a83c155)

Features

  • dungeon: show recommended total level for dungeons (e0fda48)
  • equipment: display stats in a more condensed view so % doesnt have its own stat line for everything (590685b)
  • jewelcrafting: queue can go to level 5 now (53070cc)
  • jewelry: add new gems, jewelry, transmuting (7df489e)
  • transmutation: can now transmute x5 and x25; analytics updated to support new values; sfx supports failure state (090a0ab)

Release v0.2.2

19 Apr 14:50
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0.2.2 (2023-04-19)

Bug Fixes

  • release: add dirty check script, do it before release to ensure no weirdness (1163626)

Release v0.2.0

12 Apr 12:32
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0.2.0 (2023-04-12)

Bug Fixes

  • asset: fix moss svg. update svg validator to factor in other strange potential circumstances (10a9852)
  • cloud: cloud savefiles should use latest save, not highest level (8cc1b2d)
  • combat: only add log messages if a combat is going on (4fd0430)
  • content: quartz copper tongue piercing should require the copper tongue piercing (c4bc2f7)
  • core: content service should load before the rest of the app (f1e6573)
  • core: discovering things works again (7d16ae5)
  • error: error handler will no longer fire on .netlify.app; somehow this triggers a lot of random errors, probably since it's a headless browser (8a52bcc)
  • gathering: remove change detection because cooldown number doesnt go down correctly (3cac7b8)
  • import: importing a character will no longer reset all options and mods; it will preserve whatever options and mods are currently locally set/installed, but it still will not save them (babefa4)
  • item,resource: add real-name component to look up real names of items (da1939b)
  • item: add blank item stats for reasons (e926c2f)
  • item: items should show the lower sell value to reduce confusion (2bcdb1f)
  • mod: mods shouldnt break the ui anymore (79e545d)
  • refining: time resource should have commas (0d066ec)
  • theme: specify white for refining form field edits, hopefully make them show up correctly (76490f7)
  • transmutation: add item rarity to transmutation page (00a4e1c)
  • worker: workers will not take preserved items (30bf04f)

Features

  • cloud: add cloud save syncing (d0d2142)
  • equip: improve equip interface (9c996ed)
  • farming: farming now supports workers and an upgrade for it (cc2f076)
  • gathering: gathering will tell you if you're gathering somewhere else (496fbf1)
  • settings: add setting to hide notifications (23c529e)
  • ui: better inline-notify per tradeskill (907cf33)
  • updates: add download/play link at bottom of auto update notes (475af7b)
  • validator: add validation to make sure everything in game is creatable (c76c90f)
  • worker: workers will now show what ingredients they're missing when crafting (d61fea0)

Release v0.1.10

31 Mar 19:20
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0.1.10 (2023-03-31)

Bug Fixes

  • analytics: fix analytics not sending correct events in some cases (02feb89)
  • analytics: worker page should track alloc/unalloc (e8a863b)
  • beginner: beginner notifications for unlocking various content will no longer fire multiple times (8dd47b1)
  • character: health/energy maxes are now reflected properly when changing gear; remove health bonus/energy bonus stat from equipment dropdown (60f2e19)
  • combat: cauterize can actually kill you (d27907d)
  • combat: display turnsLeft=-1 as ∞ (db6f070)
  • combat: if an ability is removed from the game, it will not cause loadout errors (ce8a90e)
  • dungeon: can no longer heal by entering a dungeon (6ad963b)
  • dungeon: you can no longer change equipment while in a dungeon (a55e534)
  • gathering: add scrollbar to gathering cards (50a133f)
  • gathering: inconsistent card heights (2fffecb)
  • gathering: show hhmmss for gathering nodes (8bf133b)
  • mercantile: shop multiplier should multiply correctly (21fa11f)
  • mercantile: upgrading stockpile will no longer do it twice for one click (ccb48d0)
  • ui: alerts should be wider in some cases, and confirms should be correctly-sized (4a74e4f)
  • ui: improved rarity color readability (902dd7f)
  • worker: workers will now correctly craft items (f677838)
  • worker: workers will now take from stockpile instead of inventory (40585d6)

Features

  • analytics: better tracking of coin gain/loss (c8bf441)
  • analytics: track achievement stat gains globally (f28d318)
  • analytics: track worker activity (64eef39)
  • combat: show buff duration on bar instead of hiding in tooltip (13d70e4)
  • debug: add debugging tools to get every item and resource (2f6cc42)
  • farming: increase farming plots. change design to be cooler and more epic. (f3b767e)
  • gathering: better indicators for allocated workers (6a2aed2)
  • gathering: show worker progress on nodes; slim cooldown text (ffc7b89)
  • mercantile,inventory: add functionality to multi select and send items/sell items (4a71290)
  • mercantile: add shopkeep recovery speed (905deca)
  • mercantile: workers scale their mercantile efforts based on the work they put in for an item (f9136c1)
  • refining: refining can now type in numbers (411eb0f)
  • sfx: add unique sfx categories for each tradeskill [not yet utilized]. add sfx for farming/prospecting (6e04b49)
  • skills: notify user when they learn a new skill (7b4bee2)
  • ui: add 'you' indicator so the player knows that inventory/resources are theirs (88d567e)
  • ui: add message history area (709963b)
  • worker: workers will never consume items needed for another workers refinement process (391ded7)

Release v0.1.9

29 Mar 03:12
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0.1.9 (2023-03-29)

Bug Fixes

  • combat: dying should leave you with 1 hp when you get out of combat (ed358b1)
  • combat: pre-turn healing/energy should work again (914f54a)
  • combat: properly round damage/heal/energyheal (ad1b5a6)
  • core: better decimal number protection when selling items (6b914e2)
  • core: fix a null-access error for effects (74cfa1c)
  • dungeon: show item drops from monsters while in dungeon (bdd2f40)
  • farming: can now plant anything, not just seeds (850c8c2)
  • farming: hide /0 on farming pages (db37b00)
  • gathering: gathering tradeskills will now ask you to cancel if you have an ongoing gathering elsewhere (393871d)
  • inventory,stockpile: can no longer oversell [which forces quick sell] (76d41f5)
  • inventory: can no longer sell in shop if mercantile isn't unlocked (f19734d)
  • item: migrating items should consider not resetting durability and other important values (f56a643)
  • mercantile,inventory: sell -> list for sale (48b810d)
  • mercantile: sell value is appropriately multiplied for quick sell, and all other sell methods. (fec45c0)
  • refining: invert interpretation of refining filters to make it seem more intuitive (7977c9c)
  • refining: refining item colors should be correct, sort recipes so the uncraftables are at the bottom (3693908)
  • resources: hopefully fix the ability to gain nothing (f5ec647)
  • resources: resources page should not display max indicator or bold text (445fb6f)
  • settings: when set to 0, sfx will no longer play at max volume (52fc93f)
  • stats: character stat gain incorrectly did not work for non-total-level scaling (2c99953)
  • stats: healing/energy restoration are more explicit about what they do and when (a67664d)
  • title: page title should not show 00:00:00 (0893de6)
  • transmute: transmute page should look like a normal page; tooltips, probabilities, etc are added (1f73e4b)
  • ui: be more clear with yes/no alerts (fdc883e)
  • workers: lower free workers to 3. decrease upkeep costs to ignore free workers. (ab7972e)
  • workers: more clarification when workers make an item where it goes (1fb9621)
  • workers: workers should show the correct refining tradeskill (89c043a)
  • worker: workers can no longer gather nothing (5bc83f1)

Features

  • achievements: show count of achievements on page (bda8030)
  • analytics: track what items users are equipping (2567c24)
  • analytics: track what options users are setting (baedd5b)
  • gathering: add location discovery tracker to top right (0cd19f1)
  • gathering: gathering locations tell you when their cooldown is up (0f2599e)
  • gathering: gathering nodes can be marked as favorite, and will show up at the start of the list. ref #43 (fc0c17f)
  • gathering: gathering skills will show the real time factoring in equipment (955e73e)
  • home: announcement area will have more information if it refuses to load (07251f5)
  • inventory,stockpile: left click/cursor pointer indicator to let people know they have actions (4b395c7)
  • inventory: lock inventory until you find your first item (78b93ba)
  • item: item tooltips now show the item value (1453dd3)
  • loadout: add button to signal that things can change (87283b5)
  • refining,gathering: add tooltips for adding/removing workers (a5b338e)
  • refining,gathering: show when +1 level would be earned from an action (421e4bc)
  • refining: add colors to refining names (7ebda00)
  • refining: add recipe discovery tracker to top right (000f3d7)
  • refining: all refining can hide discovered crafting tables to clear list clutter (823deca)
  • refining: can star refining recipes to keep them visible/pinned. closes #43 (94af199)
  • refining: crafting queue is upgradeable. rework crafting queue visual area (c65656e)
  • refining: display crafting yields next to applicable items (899734d)
  • refining: tradeskill SFX will only play when finishing an entire queue, instead of per item (65cf27d)
  • resources,inventory,stockpile: remember last tab (0700071)
  • resource: show resource quantity in tooltip (45d5c51)
  • settings: add ui setting for notification position. move default to top left (e96e59a)
  • sidebar: add farming complete indicator to sidebar (42d9724)
  • ui: add striped tables for most of the interface (de4ee20)
  • ui: add timer for longest running timer to tab header...
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Release v0.1.8

27 Mar 15:35
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0.1.8 (2023-03-27)

Reverts

  • Revert "Update release-tags.yml" (a7b6b7e)

Release v0.1.7

27 Mar 15:24
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0.1.7 (2023-03-27)

Release v0.1.6

27 Mar 15:18
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0.1.6 (2023-03-27)

Bug Fixes

  • build: hopefully this time it will actually upload to itch (e5a8f49)

Release v0.1.5

27 Mar 15:01
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0.1.5 (2023-03-27)

Bug Fixes

  • build: move itch upload to a separate linux action (c42c4d9)

Release v0.1.4

27 Mar 14:34
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0.1.4 (2023-03-27)

Bug Fixes

  • build: build process should put files on itch properly (43c080c)
  • combat: if you have no threats and are level 0, generate some (4c5ab50)
  • mod: modio token should default to 1 year even if not set (153585c)
  • updates: blog post update file should be formatted correctly (3697957)