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nextgl

Progress / TODO

  • Program API
  • Scene API
    • Transforms / Matricies (hierarchy)
    • Parent-child ecosystem
  • Shader API
    • Shader class
    • Material class
    • Materials
      • Lambert
      • Flat
  • Maps (Textures)
    • Texture
    • FrameBuffer
    • DataTexture
    • DepthTexture
    • VideoTexture
  • Lights
    • PointLight
    • DirectionalLight
    • ...
  • Shading
    • Support lights
    • Support shadowmaps
    • Support reflections / specular
  • Extended examples

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