INSA de Lyon Engineer and ENJMIN Specialized Master Student.
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StoryKeeper
StoryKeeper PublicNarrative adventure 3D mobile Game made with Unity3D. Project made during IDE master at ENJMIN/Gobelins
C# 3
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BigLittleFight
BigLittleFight PublicGameJam 2D-fighting game project during IDE formation at ENJMIN/Gobelins
C#
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OpengGLShaders
OpengGLShaders PublicShaders/Engine project during IDE master with Guillaume Levieux
C++
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NegamaxDraught
NegamaxDraught PublicNegamax implementation for a Draught game developed in 2015
Python
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