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Add support for remap tables bigger than skeleton bone count #521

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This reverts #520 and attempts to properly fix remap tables bigger than skeleton bone count.

I wouldn't consider it finished as eyes on the model from Dota 2 models/items/witchdoctor/wd_ti8_immortal_bonkers/wd_ti8_immortal_bonkers.vmdl still don't move, while eyelids do.

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