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2023-09-12.17-56-36.mp4

About

Text-based game taking inspiration from Kittens Game and Forager.

Features

  • Each resource has its own unique gather rate and amount
  • Game data is saved on exit
  • Map page
  • Tech page
  • Structure page

Contributing

Please have a look at the projects current issues. If you have any questions talk to valk2023 on Discord.

Please follow the Projects Code Style

Credit

Shoutout to perikiyoxd, they helped me figure out a much better approach by utilizing _Process(double delta) for accumulating resources per their respective rates. If it wasn't for them I would still be using Godot timers going down a very different unneedingly complex path.

Thank you to SadColourfulHues for really cleaning up the tech page and adding several more features to it. I have learned a lot from them of when to use Span<T>, Godot.Resource and static. They have been a really big help, you should go check them out.

Assets

"Game Icons" by Lorc, Delapouite & contributors licensed CC BY 3.0