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UniversalSplitScreen

Split screen multiplayer for any game with multiple keyboards, mice and controllers. https://universalsplitscreen.github.io/

Compiling notes

Compile UniversalSplitScreen in x86.

Compile SourceEngineUnlocker in x86, and copy SourceEngineUnlocker.dll to the UniversalSplitScreen folder.

Compile InjectorLoader in x86 and x64. Copy IJx86.exe and IJx64.exe to the folder.

Compile HooksCPP in x86 and x64. Copy HooksCPP32.dll and HooksCPP64.dll to the folder.

Compile StartupHook in x86 and x64. Copy StartupHook32.dll and StartupHook64.dll to the folder.

The post-build options in the projects should automatically rename and copy as necessary.

You can use Batch build in Visual Studio to compile all the projects at once.