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Unity-Boilerplate

A boilerplate to any Unity game projects

Get Started

Download ZIP

Download it - Unity-Boilerplate-master.zip

Clone

$ git clone git@github.com:Unity-Brazil/Unity-Boilerplate.git YourGameFolder

Requirements

Features

  • Logo Intro
  • Menu
  • Cast
  • Select Scenes (TODO)
  • Options (TODO)
  • Quit
  • GameManager
  • AudioManager
  • Pause System
  • Mini State Machine

ScreenShots

Logo Intro

The first scene, you can put the logo of your game easily, there is also a FadeIn and FadeOut

screenshot

Menu

screenshot

Options

screenshot

Cast Informations

You can put your information on Cast section easily as well. screenshot

Folder Structure

|-- Resources
  |-- Animations
    |-- clips
    |-- controllers
  |-- Audio
  |-- Fonts
  |-- Images
    |-- gui
    |-- textures
  |-- Materials
  |-- Models
  |-- Prefabs
|-- Scenes
|-- Script
  |-- Controllers
  |-- GameManager
  |-- GUI

State Machine

There is a full example about how to use the State Machine here

Contributing

  1. Fork it!
  2. Create your feature branch: git checkout -b my-new-feature
  3. Commit your changes: git commit -m 'Add some feature'
  4. Push to the branch: git push origin my-new-feature
  5. Submit a pull request :D

License

MIT

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👾 A boilerplate to any Unity game projects

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