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Disable useless debug info #963

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@th-otto th-otto commented Mar 20, 2024

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@@ -396,7 +396,7 @@ void Set_Video_Cursor_Clip(bool clipped)
int relative;

if (Settings.Video.Windowed) {
SDL_SetWindowGrab(window, hwcursor.Clip ? SDL_TRUE : SDL_FALSE);
SDL_SetWindowGrab(window, SDL_FALSE);
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Did you mean to include this change in this commit?

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th-otto commented Mar 27, 2024

Oops, no, this accidently slipped in from local changes. Thanks for noticing this.

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