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Unity project for the Inverse Kinematics protoype

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Team-Audio/UnityIK

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Unity inverse Kinematics Repository

This repository contains a protoype for Inverse Kinematics in Unity. The inverse kinematics algorithm is used to animate Hands for our Motion solver. My implementation is based on the FABRIK algorithm explained in this paper.

I added the in the paper suggested hinge joint to simulate finger movement.

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