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1.2 Beta : Banner Control

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@Syst3ms Syst3ms released this 28 Jan 19:52
· 33 commits to master since this release

Update time !

NOTE : This is an untested beta. I'm releasing it for you to test it. I am not expecting it to work 100%, but I expect you to report me 100% of the bugs. The wiki will only be updated when it is officially released.

This update adds *lots of syntaxes regarding banners. Not only can you fully customise everything about them, but you can also create a banner from Miner Needs Cool Shoes ! Create your banner, then copy the code at the end of the URL in the "Share link" (don't release the mouse button or else it will select the whole url). You will then be able to use that code in the dedicated expression.
It also adds a few missing expressions regarding potions. Features may be removed or added in final release.

New stuff :

Effects (1) :

apply (banner|shield) [item] pattern[s] of %itemstack% to [banner] [block] %block%
apply [item] %itemstack%['s] (banner|shield) pattern[s] to [banner] [block] %block%

Expressions (7) :

Banners :

[new] [banner] layer (with|using|of|from) pattern [type] %bannerpattern% colo[u]r[ed] %color%
[new] (banner|shield) (from|with|using|of) [[banner] patterns] %bannerlayers%
[(all|each|every)] [banner] layer[s] of [(block|banner)] %block%
[(all|every|each) of] %block%['s] [banner] layers

Settable (Modifiers : set, add, remove, delete/reset)

[(all|each|every)] [banner] layer[s] of [(shield|banner|item)] %itemstack%
[(all|every|each) of] %itemstack%['s] [banner] layers

Settable (Modifiers : set, add, remove, delete/reset)

[(banner|shield)] bas(e|ic) color of item %itemstack%
item %itemstack%['s] [(banner|shield)] bas(e|ic) color

Settable (Modifiers : set, reset)

[banner] block bas(e|ic) color of block %block%
block %block%['s] [banner] bas(e|ic) color

Settable (Modifiers : set, reset)

(banner|shield) [item] from [m[iners]]n[eed]c[ool][s[hoes]] [code] %string%

Potions :

(tier|amplifier) of [[potion] effect [type]] %potioneffecttype% on [item] %itemstack%
[[potion] effect [type]] %potioneffecttype%['s] (tier|amplifier) on [item] %itemstack%

Settable (Modifiers : add, set, remove)

(duration|length) of [[potion] effect [type]] %potioneffecttype% on [item] %itemstack%
[[potion] effect [type]] %potioneffecttype%['s] (duration|length) on [item] %itemstack%

Settable (Modifiers : add, set, remove)

All possible pattern types :

base 
border
brick 
circle middle
creeper 
cross
curly border
diagonal left
diagonal left mirror
diagonal right
diagonal right mirror
flower
gradient
gradient up 
half horizontal
half horizontal mirror
half vertical
half vertical mirror
mojang 
rhombus middle 
skull
square bottom left
square bottom right
square top left
square top right
straight cross
stripe bottom
stripe center (vertical) 
stripe downleft (diagonal, ends down left)
stripe downright (diagonal, ends down right)
stripe left
stripe middle (horizontal)
stripe right
stripe small (multiple small vertical stripes)
stripe top
triangle bottom
triangle top 
triangles bottom
triangles top  

The names may not always be very descriptive, so the best way to find what's what is trial and error. i'll post an extended description (images) on full release.

Hope you enjoy !