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Grand Fantasy : Stories Untold

A 2D pixel art RPG with a strong emphasis on turn based combat.

Implemented Features :

  • Core Turn Based Combat System
  • Skill System
  • 3 Different Player Units
  • 2 Different Enemies
  • Critical Strikes
  • Damage Number Popups
  • Dialogue Popups
  • Custom Animated Cursor
  • Camera Shake
  • Audio
  • Animations
  • User Interface

Grand Fantasy : Stories Untold

About Project :

  • There was a BattleSystem Class which was longer than 900 lines. I wrote that monolithic class quite some time ago but that doesn't changes the fact that it was a disgrace to Object-Oriented Programming and SOLID design principles so I started refacoring that.
  • Scriptables objects are used as data containers for character stats and custom cursor animations