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Feature/registry classes #6695
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Feature/registry classes #6695
ShaneBeee
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SkriptLang:dev/feature
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ShaneBeee:feature/registry-classes
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APickledWalrus
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May 15, 2024
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very nice, just a few thoughts
src/main/java/ch/njol/skript/classes/registry/RegistryClassInfo.java
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src/main/java/ch/njol/skript/classes/registry/RegistryUtils.java
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src/main/java/ch/njol/skript/classes/registry/RegistryUtils.java
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Moderocky
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May 21, 2024
APickledWalrus
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May 23, 2024
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looking really good. almost there 😎
src/main/java/ch/njol/skript/classes/registry/RegistrySerializer.java
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src/main/java/ch/njol/skript/classes/registry/RegistryClassInfo.java
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src/main/java/ch/njol/skript/classes/registry/RegistryUtils.java
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src/main/java/ch/njol/skript/classes/registry/RegistryClassInfo.java
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…er.java Co-authored-by: Patrick Miller <apickledwalrus@gmail.com>
…o.java Co-authored-by: Patrick Miller <apickledwalrus@gmail.com>
…o.java Co-authored-by: Patrick Miller <apickledwalrus@gmail.com>
sovdeeth
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May 29, 2024
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Description
This PR aims to create a new set of classes based around the Bukkit Registry class.
The registry classes are based around EnumUtils, EnumClassInfo and EnumSerializer
Bukkit plans on using more registry things in the future.
As of right now the biome registry doesn't support custom biomes, but I believe the plan is to make that happen with 1.21
This allows Skript to get on board with registries and support stuff before we're forced to.
I believe Bukkit is also planning to drop enums for registry based classes, ie: Biomes, and switching to actual classes with static fields.
Another reason to prepare for the future.
Building off the same base of my Enchantments PR, a few things to note:
windswept hills
) will be used as namemy_thing:hot_spicy_biome
) will be used as nameI put this as a draft as I'm looking for feedback.
A lot was taken from the Enum classes for inspiration, but open to improvement.
I included registrant the Biome class info using this new method, to test/showcase how it works.
Target Minecraft Versions: any
Requirements: none
Related Issues: none