Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Orange Islands Overhaul #919

Open
wants to merge 3 commits into
base: 9bit
Choose a base branch
from
Open

Orange Islands Overhaul #919

wants to merge 3 commits into from

Conversation

katedering
Copy link

This aims to properly cement Orange Islands as the 'de facto' endgame area, by both boosting the badge-base-level curve to cap at 68 instead of 61, and by drastically boosting the level of the wild Pokemon in Orange Islands. Additionally this adds the badge system to every trainer there and adds parties to the TODO bulbasaur trainers.

This aims to properly cement Orange Islands as the 'de facto' endgame area, by both boosting the badge-base-level curve to cap at 68 instead of 61, and by drastically boosting the level of the wild Pokemon in Orange Islands. Additionally this adds the badge system to every trainer there and adds parties to the TODO bulbasaur trainers.
Copy link
Owner

@Rangi42 Rangi42 left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Thanks, but these look unusually high. From the other LEVEL_FROM_BADGES uses in trainer parties, even + 10 is on the high end for non-boss trainers (and lower for wild mons, even with -s).

@katedering
Copy link
Author

katedering commented Dec 22, 2023

I could drop the wild levels a bit but it never made sense to me that an area that you unlock post-e4 had wild encounters in the mid-upper 30s, where most of Kanto has it in the 50s and up.

@katedering
Copy link
Author

image
this is the average wild level after ten badges, about the same as kanto's wild range in general

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

2 participants