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Master 2022.1.9f1 #133

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@herbertmilhomme herbertmilhomme commented Jul 7, 2023

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Testing

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herbertmilhomme and others added 30 commits October 6, 2020 14:52
User submitted MonoBehavior sample script
the experience chart kept returning 0 as default value... but it's actually supposed to be 1, so i had to increase the default by one, and then calculate math with a -1 to everything else.
Shifted hard ints to dynamic reference variable
Forgot to add to previous commit
Changed from Space to Tabs
Need to impliment, but will do later... still want to sort out other stuff...
Added ToDo: Go through battle class and sort Attack.Move with Combat.Move. Apparently, the nuances between the usage of the two is affecting a lot of logic in various places of code, and will require a lot of revisions.
Removed non-canon items from moves
Added Contributions from Unknown.
Add Method for Removing
Add Method for Swapping PC with Party

Co-Authored-By: MyzTyn <69483519+MyzTyn@users.noreply.github.com>
WIP

Co-Authored-By: MyzTyn <69483519+MyzTyn@users.noreply.github.com>
WIP

Co-Authored-By: MyzTyn <69483519+MyzTyn@users.noreply.github.com>
Based on new Pokemon Rips on GitHub

https: //github.com/msikma/pokesprite
Co-Authored-By: MyzTyn <69483519+MyzTyn@users.noreply.github.com>
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