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better Japanese Translate #3240

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nekochan255
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わかりやすくしました

Mathias-Boulay and others added 30 commits November 27, 2021 14:54
The extraListener is now an interface
The extraListener is now an interface

Co-authored-by: SerpentSpirale <mathiasboulay@free.fr>
 - Removed profiles fragment because Serpent begged me not to use viewpager
 - Progressed further with the profiles dialog, now it's actually usable
 - Now launcher doesn't have profile amnesia
 - More splitting of raw version selector and profile selector
 Bugs:
 - Saving profiles in the editor does nothing
 TODO:
 - Implement launching the game with selected profile
 - Replace "Unknown" version ID in profiles with mProfile.selectedVersion for ease of migration
OpenGL 4.4 is incomplete, especially GL_ARB_buffer_storage, which is enabled by default in Sodium.
Fix secondary pointers not affecting the touchbar
- Added the ability create profiles
- Now the changes to profiles are immediately saved
- The game runs now
 - Add profile enabler-disabler
 - Change the lifecycle a bit
 - Fix: recreating PojavLauncherActivity causes crashes in Laun
 cherPreferences
Co-authored-by: SerpentSpirale <serpentspirale@gmail.com>
artdeell and others added 27 commits April 17, 2022 10:38
Changed up the layout
Now both sliders return color events
Made the luminosity/intensity square actually represent what will be selected
Added the ability for hue/lim/int listeners to check if the event was generated by tapping, or by setting the value.
Changed up layout (again)
Removed ColorSelectionListener for now
Added AlphaView and AlphaSelectionListener for selecting alpha (transparency)
Removed all divisions from onDraw() calls
Added side by side (alpha, non-alpha color view)
Removed "tapping" from all listeners (since it became pointless)
Now all listeners don't fire events when the values are set programmatically
Remove unneeded logging
Clean up typos
Other changes:
The ColorSelectionListener is back!
Now ColorSelector.runColor(int) is used for unified initialization
Added invalidate flag into SVRectangleView.setColor() to avoid a useless invalidation in runColor()
Moved repeating Color.HSVtoColor into ColorSelector.dispatchColorChange()
Fixed a bug: mAlphaSelected wasn't set to the appropriate value by runColor, leading to the Color Preview and HEX edit breaking in some cases
Added access modifiers (why :despair:)
Moved the cast
Added error reporting if the tex in the HEX edit box is not a valid HEX value (by making the text red)
... which allowed me to remove the Google Material dependency once and for all!
Change Arc Capes title to Cosmetica Capes
@hareiikundev
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わかりやすくしました

@nekochan255 (翻訳者)ランチャーを翻訳するときはCrowdinを使用してください。

@nekochan255
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わかりやすくしました

@nekochan255 (翻訳者)ランチャーを翻訳するときはCrowdinを使用してください。

Crowdinとは何ですか?

@Syjalo
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Syjalo commented May 27, 2022

わかりやすくしました

@nekochan255 (翻訳者)ランチャーを翻訳するときはCrowdinを使用してください。

Crowdinとは何ですか?

https://crwd.in/pojavlauncher

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