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Releases: PoESkillTree/PoESkillTree

Data and computation update for 3.9.0

14 Dec 22:23
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  • (Engine) Update equipment and computation data for 3.9.0
  • (Engine) Computation Alpha: Add support for changes from 3.9.0

Bug fixes

  • Fix program crash when using "Open build directory" (#540)

3.9.0 Skill Tree Data

11 Dec 04:51
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3.9.0 Skill Tree Data Pre-release
Pre-release

General

  • Add jewel support to Equipment and Computation tabs
  • With .NET Core 3 adding support for WPF, we migrated the program to target .NET Core 3.1. To avoid any .NET installation requirements, the required runtime is included in the releases, making them about twice the size.

Bug fixes

  • (Engine) Support Kongor's Undying Rage, fix crash on startup (#536)

Data and computation update for 3.8.0

12 Sep 14:00
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Pre-release
  • Update equipment and computation data for 3.8.0
  • Computation Alpha: Added support for changes from 3.8.0
  • See also PoESkillTree.Engine v0.1.5

3.8.0 Skill Tree Data

04 Sep 04:15
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3.8.0 Skill Tree Data Pre-release
Pre-release

Data and computation update for 3.7.0

09 Jun 20:28
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Pre-release
  • Update equipment and computation data for 3.7.0
  • Computation Alpha:
    • Added support for changes from 3.7.0
    • Significantly improved support of rare item modifiers
    • Added support for jewels (there's no jewel UI, so it can't be used yet)
    • Added "independent" stats (e.g. light radius, character size) to the Computation UI
    • Added the modifiers tooltip to values in "Stats gained on action" in the Computation UI

3.7.0 Skill Tree Data

05 Jun 04:57
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3.7.0 Skill Tree Data Pre-release
Pre-release

Bug fixes

  • Fix only two mods being available for Abyss Jewel crafting
  • Fix "#% increased Damage" not counting as non-specific damage for skill tree generator pseudo attributes
  • Fix crash when trying to change ascendancy class by skilling another ascendancy node (#529)

Data and computation update for 3.6.0

09 Mar 23:09
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General

  • Add computation support for 3.6.0 changes, including all new skills except Bane

Bug fixes

  • Fix Russian locale crashing on startup (#528)

Alpha of a new computation system and 3.6.0 skill tree data

06 Mar 01:35
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Alpha version of a new computation system (Computation Alpha milestone)

  • You can switch to the computation results and configuration at the top right corner of the window.
  • It supports most passives, items and skills that are not related to minions, item-inherent skills and socketed gem modifiers. There are a few skills and probably a lot of unique items outside those categories that are not yet supported, those will be supported over time.
  • The UI is very basic and not user friendly for now, but most of the relevant result and configuration stats are there. It's also not integrated into the main UI.
  • Calculations should be correct, barring bugs. Minor differences to Path of Building are caused by rounding differences. Stats that depend on correct rounding, e.g. mana cost and reservation, are not necessarily correct.

General

  • The equipment UI now supports flasks. They can be crafted, imported and equipped like other gear. They can also be individually enabled/disabled for computation (see above). (#518)
  • Improved the socketed gems UI. It is now based on item slots instead of items and doesn't limit the amount of sockets. You can also enable/disable individual gems. (#519)
  • The tree can now be properly navigated with only mouse, only touch, only mousepad, or stylus + keyboard (for zoom). (#79)
    • MultiTouch events (dragging, pinching) are now supported!
    • Skill tree zoom can now be reset with the TwoFingerTap gesture.
    • Fixed theoretical possibility of getting stuck at highest zoom.
  • The tree can now be zoomed by dragging while holding right click (#516)

3.5.0 Skill Tree Data and Minor Bug Fixes

05 Dec 00:40
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Bug fixes

  • Fix check for updates in portable installations silently running the installer in non-portable mode. The biggest effect is that data (like updated skill trees) was installed into the user's AppData folder, which is not used for portable installations.
  • Fix moving child windows (the skill tree generator window) outside of the main window, making them invisible (#461).

3.4.0 Skill Tree Data

29 Aug 09:44
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General

  • Updated for 3.4.0 skill tree data
  • Work on a new computation system is still in progress. We'll hopefully release some kind of Alpha version this league.