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Roll The Dice Revamped

Roll The Dice mod for Team Fortress 2. It allows players to "roll the dice" for one of 82 random effects, some good, some bad. The effect will be applied for its custom time to the player and removed afterwards.

Roll The Dice Revamped is a rewrite of pheadxdll's Roll The Dice with numerous features added, most notable of which are listed here:

  • Requires SourceMod 1.11 or higher.
  • 48 new perks added, making up a total of 82 perks.
  • (for devs) An easy way of adding completely custom perks.
  • Fixed some overpowered/broken effects.
  • Highly customizable config, with different settings for nearly each effect.
  • Added sm_rtd command for rolling, bindable for players.
  • Added sm_removertd command to force remove perks from anyone.
  • Improved sm_forcertd to include custom time.
  • HUD-based timer display, with ConVar-adjustable position.
  • Limiting any perk to any class(es).
  • Setting custom initiation sound of any perk.
  • Setting custom time of any perk.
  • Possibility to interchange perks' call functions.
  • Built-in effect search-up, with custom output format option.
  • Improved perk addressing, with support for adding custom target strings.
  • The original version's Legacy mode can be limited to a number of players.
  • Setting how many times a perk is not allowed to repeat per player/globally.
  • Improved the rolling algorithm.
  • (for devs) More advanced and fixed include file.
  • (for devs) Written in the new syntax.
  • More flexible way of disabling perks.
  • Other plugins can add their own perks and handle their effect themselves.
  • Other plugins can override an effect of any perk.
  • Updater support.

Installation instructions or discussion → Allied Modders Thread

Bug reporting or feature requests → GitHub's Issue Tracker