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  • Grenoble INP - Ensimag
  • Grenoble / Rennes, France
  • 07:04 (UTC +02:00)
  • LinkedIn in/patrick-attimont
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Patoche692/README.md

Hi πŸ‘‹, I'm Patrick

πŸš€ I'm a French engineering student at Ensimag who really enjoys coding. One thing I love the most is making cool graphics and 3D stuff.

Back in high school, I started playing around with C and C++. Since then, I've been hooked! I even built some apps and 3D games using OpenGL and Unreal Engine (pretty basic, but hey, I was learning!).

Besides C and C++, I've also learned Java and Kotlin for making apps on Android phones. It's been super fun seeing what I can create for mobile devices.

These days, whenever I'm free, I'm diving deep into the world of 3D rendering - basically how to make things look super realistic on computers. This knowledge is fueling some cool computer graphics projects I'm working on!

πŸ” Here you can explore a few of my projects. Some of them are very old and are just here as a showcase - don't mind the code structure!

🌐 Socials:

Discord Facebook LinkedIn

πŸ’» Tech Stack:

Unreal Engine Unity C C++ CUDA OpenGL Java Kotlin Python Visual Studio Badge Neovim

πŸ“Š GitHub Stats:

github-snake

Pinned

  1. Nexus Nexus Public

    A real-time path tracer from scratch written in C++ using CUDA and OpenGL

    C++ 6

  2. ZenditeEngineV2 ZenditeEngineV2 Public

    Forked from Izendi/zenditeEngineV2

    A small scale 3D game engine in C++ using OpenGL

    C++

  3. Super-Mario-Bros Super-Mario-Bros Public

    Super Mario Bros like game written in C++ using SDL 1.2

    C++

  4. Free-kick Free-kick Public

    3D soccer game of free kick written with Python, Pygame, and PyOpenGl

    Python

  5. Minecraft Minecraft Public

    3D Minecraft-like world generator written in C++ and OpenGl, using perlin noise algorithm

    C

  6. Competitype Competitype Public

    Typing speed Android app written in Kotlin, using Jetpack Compose and Firebase

    Kotlin