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Physically Based Rendering visualizer C++ OpenGL

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Physically Based Rendering

Simple physically based rendering with Image Based Lighting and directional lighting in OpenGL

3D model by McCarthy : https://www.artstation.com/shadowdragon811

Features

FBX import with embedded textures

Base color, roughness and metallic parameters editing

Roughness and metallic texture

Running

Make sure you have installed the FBX SDK before compiling : https://www.autodesk.com/developer-network/platform-technologies/fbx-sdk-2020-0

You can modify SDK directory in VC++ repertories in the project's properties.