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TS: simplify Woverine
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dnqbob authored and PunkPun committed Apr 30, 2024
1 parent 4f8ae42 commit c63be29
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Showing 2 changed files with 9 additions and 12 deletions.
19 changes: 8 additions & 11 deletions mods/ts/rules/gdi-vehicles.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -139,22 +139,19 @@ SMECH:
FacingTolerance: 0
Armament:
Weapon: AssaultCannon
LocalOffset: 0,0,620
Voiced:
VoiceSet: Mech
QuantizeFacingsFromSequence:
Sequence: stand
WithFacingSpriteBody:
Sequence: stand
Palette: player-nomuzzle
IsPlayerPalette: True
WithAttackAnimation:
Sequence: shoot
WithInfantryBody:
DefaultAttackSequence: shoot
RequiresCondition: !inside-tunnel
BodyOrientation:
QuantizedFacings: 8
CameraPitch: 250
WithAttackOverlay@muzzle:
Sequence: shoot-muzzle
Palette: muzzle
WithMoveAnimation:
MoveSequence: walk
ValidMovementTypes: Horizontal, Turn
IsDecoration: true
Selectable:
Bounds: 603, 1930, 0, -482
-DamagedByTerrain@VEINS:
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2 changes: 1 addition & 1 deletion mods/ts/sequences/vehicles.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -318,7 +318,7 @@ smech:
Start: 96
Facings: -8
ShadowStart: 232
walk:
run:
Facings: -8
Length: 12
ShadowStart: 136
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