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Compiling with Visual Studio
Javidx9 edited this page May 7, 2020
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Full details on how to compile olc::PixelGameEngine applications in Visual Studio can be found on YouTube.
This video is aimed primarily for using Visual Studio 2019, but you should be able to follow along if using Visual Studio 2017.
Note: It is recommended that you use Visual Studio 2019. Versions older than VS2017 are not supported.