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CardRenamer

CardRenamer is a small script that outputs all the player cards in VALORANT with their in-game display name. It uses Python 3.8.

Instructions

  1. Download a VALORANT-compatible version of UModel, such as this one
  2. Download QuickBMS
  3. Download the UnrealTournament4 script
  4. Download locres2csv
  5. Run the script once, this will create two files called cards_config.json and locres_config.json
  6. Fill out the requested paths in cards_config.json and locres_config.json
  7. Run the script again
  8. The cards will now be in target_path, enjoy!

Regarding cards_config.json

valorant_path: path to your VALORANT installation folder.

umodel_path: path to the UModel executable.

aes_path: path to the AES key (a text file containing only the key).

locres_path: path to the locres.json file.
It will be exported to and read from this path.

extract_path: working path for the script, WILL BE DELETED AFTER THE SCRIPT ENDS.

target_path: path where all the cards will be after the script ends.

Regarding locres_config.json

quickbms_path: path to the QuickBMS executable.

ut4_path: path to the UnrealTournament4 script.

l2c_path: path to the locres2csv executable.

aes_path: path to the AES key (a text file containing only the key).

valorant_path: path to your VALORANT installation folder.

working_path: path where the extraction of Game.locres and its parsing to CSV will take place.
The Game.locres file will not be kept after the script ends.

Credits

Gildor for creating UModel Go
UModel user spiritovod for fixing VALORANT compatibility Go
Luigi Auriemma for creating QuickBMS Go
akintos for creating locres2csv Go

About

Export and give proper names to playercards from VALORANT.

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