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Releases: NerdNu/EasySigns

v2.5.0

18 Feb 15:32
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Add cooldown action and allow /es-used to query.

  • Version updated to 2.5.0.
  • The cooldown action prevents a sign from being used again by the same player for a specified number of seconds. Messages are automatically formatted as seconds, minutes, hours or days.
  • /es-used can now query the number of times a player has used a sign, as well as set the usage count.
  • Additional commands now abort subsequent actions:
    • The announce action now aborts subsequent actions when the announcement has already been shown (like max).
    • cmd and opcmd abort subsequent actions when the command fails (e.g. permissions) or throws an Exception.
    • tpbed aborts subsequent actions when the player doesn't have a bed spawn set.
  • Various compiler warnings have been fixed, including deprecations and unused fields.
  • The SignAction.action() method now returns boolean indicating whether subsequent actions should be executed, replacing the shouldExit() method and reducing duplication and complexity.

v2.4.1

30 Jan 13:24
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  • Fix randloc causing suffocation by putting players on the edge of the block and one block too low.
  • Support optional min and required max distance for randloc.
  • Avoid randloc placing the player above lava, magma, fire, (soul-)campfires and cactus.
  • If a safe location cannot be found after 10 tries, subsequent sign actions are aborted.
  • Update api-version to 1.16 to support campfires.

v2.4.0

17 Sep 12:38
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  • Allow floating point coordinates in the warp action.
  • Add optional yaw and pitch look angle arguments to warp.

v2.3.0

17 Aug 06:04
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  • Implemented opcmd action to run commands as OP.
  • Implemented standard substitution variables for actions that deal with messages and commands.
  • Documented all actions in the README.md.
  • check-empty-inventory now defaults to no message if no message is specified when the action is added.

v2.2.0

08 Jul 08:32
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Add aliases of all commands, replacing /easy-sign with /es. Reference the github page as the definitive source of documentation, rather than the NerdNu wiki.

Documentation will be fleshed out on the github README page in the future.

v2.1.0

08 Jul 07:44
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Updated for Minecraft 1.14.

Note that wall signs with the redstone action now power only the block behind the wall.
Standing signs continue to power the block on all sides.

Due to limitations in the Bukkit API, only Powerable (Comparator, Door, Gate, Lectern, NoteBlock, Observer, RedstoneRail, Repeater, Switch, TrapDoor, Tripwire, TripwireHook) and AnaloguePowerable (DaylightDetector, RedstoneWire) blocks can be powered.

Note that those categories do not include, for example, redstone lamps, pistons and command blocks. Those blocks need to be powered indirectly by one of the powerable blocks.

v2.0.0

08 Jul 04:53
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Final release of version 2.0.0 for Minecraft 1.13.2.

There are no code changes since the last snapshot. Only the version number has changed.

v2.0.0-SNAPSHOT-2019-04-12

12 Apr 14:34
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Pre-release

Added the takeheld action.

v2.0.0-SNAPSHOT-2019-04-01

01 Apr 07:36
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Pre-release

Updated snapshot for testing.