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#148 fixed sigsegv crashes #149

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#148 fixed sigsegv crashes #149

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gentledepp
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Fixing bug #148.

Also there was a binding error causing the whole UI not being updated properly which was caused by the MvxDynamicImageHelper by firing the "ImageChanged" event on a background thread.
I wrapped it in "_dispatcher.RequestMainThreadAction"

@martijn00
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I don't get your change. You disable the whole _memCache as a fix for this problem?

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gentledepp commented Nov 25, 2016 via email

@kjeremy
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kjeremy commented Nov 25, 2016

I think the correct fix would be to fix the memcache. This PR just papers over the better solution. That said we have been seeing a lot of issues around Bitmaps lately and the true issue may lie elsewhere.

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