Skip to content

Prototyping user friendly Graphics API over Vulkan

Notifications You must be signed in to change notification settings

MikhailGorobets/Vulkan

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

31 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Cloning the Repository

To get the repository and all submodules, use the following command:

git clone --recursive https://github.com/MikhailGorobets/Vulkan.git

When updating existing repository, don't forget to update all submodules:

git pull
git submodule update --init --recursive

Build and Run Instructions

Win32

Build prerequisites:

  • Windows SDK 10.0.17763.0 or later
  • C++ build tools

Use either CMake GUI or command line tool to generate build files. For example, to generate Visual Studio 2019 64-bit solution and project files in build/Win64 folder, navigate to the engine's root folder and run the following command:

cmake -S . -B ./build/Win64 -G "Visual Studio 16 2019" -A x64

Supported Platforms

Platform Build status
Windows Build Status

⚠️ In current implementation, full path to cmake build folder must not contain white spaces.

To enable Vulkan validation layers, you will need to download Vulkan SDK and add environemt variable VK_LAYER_PATH that contains path to the Bin directory in VulkanSDK installation folder.

About

Prototyping user friendly Graphics API over Vulkan

Topics

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published