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Game level for Tremulous featuring the very first Edge-Mod map.

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Edge One - Game Level For Tremulous

header

Overview: The first Edge Map

Edge One is a game level by Matthias "Masmblr" Peters for the open source game Tremulous.

Map Description:

Edge One is the first map i created for the mod "Edge". It is a symmetrical map. Some parts of the front-entrance was borrowed from the map "ATCS-HD". Featuring two opposing bases situated at opposite ends, the map's focal point is a spacious central area. This open expanse is surrounded by large rocks, maintaining a natural ambiance. The skybox above has been meticulously crafted to enhance the overall atmosphere. Additionally, "Edge One" incorporates a handful of new texture.


Screenshots:

Textures

Some textures I have drawn for the map:

Version History:

Version: Date: Status:
0.1 - 0.3 13/06/2014 alpha
1.0 26/08/2023 release

How-To

Binary:

  1. Download the release package.
  2. Save the *.pk3 file to the following directory: /%PATH%/Tremulous/base/.
  3. Start the Tremulous game and select "Create Server" with the desired map.

Source:

  1. Download the source release and the tremulous-common-files.
  2. Extract the files to the default installation directory. It should look like this:
DRIVE:/%PATH%/tremulous/
|   tremulous.exe
|   tremulous.x86
|   ...
+---base
|   |   autogen.cfg
|   |   data-1.1.0.pk3
|   |   map-atcs-1.1.0.pk3
|   |   ...
|   +---env
|   +---maps 
|   +---models 
|   +---scripts
|   +---sounds
|   \---textures
  1. Download NetRadiant Level Editor.
  2. Launch NetRadiant and select "Tremulous" as your game setting.
  3. Open the '.map' file located in the directory /%PATH%/tremulous/base/maps and, from the menu, choose 'Build -> 'Build with final settings.'
  4. Start the Tremulous game with -sv_pure 0 -devmap MAPNAME. Make sure to replace "MAPNAME" with the actual name of the map you compiled.

Development Tools:

Photoshop CS6
Audacity
NetRadiant
Q3Map2

Related Resources:

Official Tremulous website: https://tremulous.net
NET Radiant Level-Editor: https://netradiant.gitlab.io
Master-Server-List: http://dpmaster.deathmask.net/?game=tremulous
Unofficial successor "Unvanquished": https://unvanquished.net

Legal Information and Attribution

Some assets may be derivative works or subject to different licenses. Please refer for author and license details. Note that some files may have been modified. Below is a list of files and their legal statuses.


env\edge_one\skybox_bk.jpg 1
env\edge_one\skybox_dn.jpg 1
env\edge_one\skybox_ft.jpg 1
env\edge_one\skybox_lf.jpg 1
env\edge_one\skybox_rt.jpg 1
env\edge_one\skybox_up.jpg 1
levelshots\edge_one.jpg 1
maps\edge_one.map 1
models\edge_one\terrain.md3 1
scripts\edge_one.arena 1
scripts\edge_one.shader 1
scripts\shaderlist.txt 1
textures\edge_one\black.jpg 1
textures\edge_one\floor_checkerplates.jpg 1
textures\edge_one\light_plates_blue.jpg 1
textures\edge_one\light_plates_red.jpg 1
textures\edge_one\light_small_01.jpg 1
textures\edge_one\light_small_01_add.jpg 1
textures\edge_one\light_small_01_add_blue.jpg 1
textures\edge_one\light_small_01_add_red.jpg 1
textures\edge_one\nature_rocks.jpg 3
textures\edge_one\nature_water.jpg 1
textures\edge_one\sfx_forcefield.jpg 1
textures\edge_one\sfx_forcefield_base.jpg 1
textures\edge_one\sign_bases.jpg 1
textures\edge_one\sign_edge.jpg 1
textures\edge_one\sign_edge_add.jpg 1
textures\edge_one\tech_02.jpg 1
textures\edge_one\tech_03.jpg 1
textures\edge_one\tech_04.jpg 1
textures\edge_one\tech_05.jpg 1
textures\edge_one\tech_06.jpg 4
textures\edge_one\tech_07.jpg 1
textures\edge_one\tech_box_01.jpg 1
textures\edge_one\tech_box_02.jpg 1
textures\edge_one\tech_caution.jpg 1
textures\edge_one\tech_pipe_01.jpg 1
textures\edge_one\tech_pipes.jpg 4
textures\edge_one\tech_plates.jpg 1
textures\edge_one\tech_shield.jpg 1
textures\edge_one\tech_vent.jpg 1
textures\edge_one\trim_01.jpg 1
textures\edge_one\wall_01.jpg 1
textures\edge_one\wall_01_blue.jpg 1
textures\edge_one\wall_01_mid.jpg 1
textures\edge_one\wall_01_neutral.jpg 1
textures\edge_one\wall_01_red.jpg 1
textures\edge_one\wall_01_step_01.jpg 1
textures\edge_one\wall_01_step_02.jpg 1
textures\edge_one\wall_01_step_03.jpg 1
textures\edge_one\wall_01_thin.jpg 1
textures\edge_one\wall_01_thin_02.jpg 1
textures\edge_one\wall_01_thin_03.jpg 1


Credit-1

Matthias "Masmblr" Peters
Content: Map, Textures, Shaders
License: MIT License. (See "LICENSE" file for more Informations.)

Credit-2

Superpie, Ingar
Content: ATCS HD Brushwork (Front-Entrance)
License: Attribution License

Credit-3

Philip “Blazeeer” Klevestav
Content: pk-Textures
License: Attribution License

Credit-4

Milosh Andrich
Content: Sci fi 05
License: Attribution License

For all other content, their respective licensing rules and other legal provisions apply.

Special Thanks:

  • id Software for Quake3
  • Dark Legion Development for Tremulous
  • Team Xonotic for NetRadiant