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This component can be used to apply a damage over time to the player when they are in a area. The area can be resized and moved easily, and multiple areas can be created.

License

ManticoreGamesInc/CC-Player-Damage-Area

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Player Damage Area

Build Status GitHub release (latest by date)

Preview

Finding the Component

This component can be found under the CoreAcademy account on Community Content.

Overview

This component can be used to apply damage over time to the player when they are in an area. The area can be resized and moved easily, and multiple areas can be created.

How to use

Drag the template into the Hierarchy and place it where you want the damage area to be.

This component works well with the Player Healthbar component so the player can see how much health they have.

  • DamagePerSecond

    The amount of damage the player will receive per second.

About

This component can be used to apply a damage over time to the player when they are in a area. The area can be resized and moved easily, and multiple areas can be created.

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