Skip to content

MahdaSystem/esp-idf-st7789

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

esp-idf-st7789

ST7789 Driver for esp-idf

The demo video by Dmitry Andreev.
https://www.youtube.com/watch?v=aOyaK0pUiPk&t

Software requirements

ESP-IDF V4.4/V5.x.

Installation for ESP-IDF V4.4

git clone -b v4.4 https://github.com/nopnop2002/esp-idf-st7789
cd esp-idf-st7789/
idf.py set-target {esp32/esp32s2/esp32s3/esp32c3}
idf.py menuconfig
idf.py flash

Note for ESP32-S2
The tjpgd library is not included in the ESP32-S2 ROM because the ROM of the ESP32-S2 is small.
Therefore, JPEG files cannot be displayed.

Note for ESP32-C3
For some reason, there are development boards that cannot use GPIO06, GPIO08, GPIO09, GPIO19 for SPI clock pins.
According to the ESP32-C3 specifications, these pins can also be used as SPI clocks.
I used a raw ESP-C3-13 to verify that these pins could be used as SPI clocks.

Installation for ESP-IDF V5.x

git clone https://github.com/nopnop2002/esp-idf-st7789
cd esp-idf-st7789/
idf.py set-target {esp32/esp32s2/esp32s3/esp32c2/esp32c3/esp32c6}
idf.py menuconfig
idf.py flash

Note for ESP32-S2/ESP32-C2
The tjpgd library is not included in the ESP32-S2/ESP32-C2 ROM.
However, you can use this IDF component registry.
JPEG files can be displayed.

Note for ESP32-C6
ESP-IDF V5.1 is required when using ESP32-C6.

Configuration

config-top

Generic ST7789 1.3 Inch

There is 2 kinds of marking.
The pin marking is written as SCL/SDA, so it looks like i2c, but it is SPI.

st7789-back

config-240x240

MISO is not use.

st7789-1 st7789-2 st7789-3 st7789-4 st7789-5 st7789-6 st7789-7 st7789-8 st7789-9 st7789-10

BMP file
st7789-11

JPEG file(ESP32/ESP32S2/ESP32C3)
st7789-JPEG

PNG file
st7789-PNG

QR-CODE
st7789-QRCODE

Generic ST7789 2.0 Inch

st778-240x320-1 st778-240x320-2 st778-240x320-3 st778-240x320-5

Generic ST7789 1.14 Inch

st7789-135x240-2 st7789-135x240-1

SPI BUS selection

config-spi-bus

The ESP32 series has three SPI BUSs.
SPI1_HOST is used for communication with Flash memory.
You can use SPI2_HOST and SPI3_HOST freely.
When you use SDSPI(SD Card via SPI), SDSPI uses SPI2_HOST BUS.
When using this module at the same time as SDSPI or other SPI device using SPI2_HOST, it needs to be changed to SPI3_HOST.
When you don't use SDSPI, both SPI2_HOST and SPI3_HOST will work.
Previously it was called HSPI_HOST / VSPI_HOST, but now it is called SPI2_HOST / SPI3_HOST.

Using Frame Buffer

config-frame-buffer

When FrameBuffer is enabled, all output will be stored in the internal FrameBuffer and reflected to the device with lcdDrawFinish.
If you don't use FrameBuffer, lcdDrawFinish does nothing.
If your main purpose is to display text, it's well worth using FrameBuffer.
If your main purpose is to display images, there is no value in using FrameBuffer.
Enabling FrameBuffer does not make image display faster.
This is because image analysis takes time.
ESP32C2 has too small memory to use this function.
Note that using FrameBuffer consumes memory.

Benchmarking using ESP32 & 1.3 inch TFT

Without Frame Buffer With Frame Buffer
FillTest 1150 1150
ColorBarTest 50 70
ArrowTest 280 60
LineTest 2190 50
CircleTest 1940 60
RoundRectTest 1980 50
DirectionTest 450 70
HorizontalTest 1070 70
VerticalTest 1070 70
FillRectTest 190 60
ColorTest 260 60
CodeTest 1070 100
BMPTest 7160 7060
JPEGTest 2550 2550
PNGTest 2850 2840
QRTest 220 120

LILYGO TTGO 1.14 Inch ESP32

ttgo-1 ttgo-2

LILYGO TTGO T8 ESP32-S2

TTGO_T8_ESP32-S2-1 TTGO_T8_ESP32-S2-2

JPEG Decoder

The ESP-IDF component includes Tiny JPEG Decompressor.
The document of Tiny JPEG Decompressor is here.
This can reduce the image to 1/2 1/4 1/8.

PNG Decoder

The ESP-IDF component includes part of the miniz library, such as mz_crc32.
But it doesn't support all of the miniz.
The document of miniz library is here.

And I ported the pngle library from here.
This can reduce the image to any size.

Font File

You can add your original fonts.
The format of the font file is the FONTX format.
Your font file is put in font directory.
Your font file is uploaded to SPIFFS partition using meke flash.

Please refer this page about FONTX format.

Font File Editor(FONTX Editor)

There is a font file editor.
This can be done on Windows 10.
Developer page is here.

FontxEditor

This library uses the following as default fonts:

  • font/ILGH16XB.FNT // 8x16Dot Gothic
  • font/ILGH24XB.FNT // 12x24Dot Gothic
  • font/ILGH32XB.FNT // 16x32Dot Gothic
  • font/ILMH16XB.FNT // 8x16Dot Mincyo
  • font/ILMH24XB.FNT // 12x24Dot Mincyo
  • font/ILMH32XB.FNT // 16x32Dot Mincyo

From 0x00 to 0x7f, the characters image of Alphanumeric are stored.
From 0x80 to 0xff, the characters image of Japanese are stored.
Changing this file will change the font.

How to build your own font file

step1)
download fontxedit.exe.

step2)
download BDF font file from Internet.
I downloaded from here.
fontxedit.exe can ONLY import Monospaced bitmap fonts file.
Monospaced bitmap fonts can also be downloaded here.

step3)
import the BDF font file into your fontxedit.exe.
this tool can convert from BDF to FONTX.
FONTX-EDITTOR-1

step4)
adjust font size.
FONTX-EDITTOR-2

step5)
check font pattern.
FONTX-EDITTOR-13

step6)
save as .fnt file from your fontedit.exe.
FONTX-EDITTOR-14

step7)
upload your font file to $HOME/esp-idf-st7789/fonts directory.

step8)
add font to use

FontxFile fx32L[2];
InitFontx(fx32L,"/spiffs/LATIN32B.FNT",""); // 16x32Dot LATIN

Font file that From 0x80 to 0xff, the characters image of Japanese are stored.
st7789-KANA

Font file that From 0x80 to 0xff, the characters image of Latin are stored.
st7789-LATIN

Add your color

Change here.

#define RED    rgb565(255,   0,   0) // 0xf800
#define GREEN  rgb565(  0, 255,   0) // 0x07e0
#define BLUE   rgb565(  0,   0, 255) // 0x001f
#define BLACK  rgb565(  0,   0,   0) // 0x0000
#define WHITE  rgb565(255, 255, 255) // 0xffff
#define GRAY   rgb565(128, 128, 128) // 0x8410
#define YELLOW rgb565(255, 255,   0) // 0xFFE0
#define CYAN   rgb565(  0, 156, 209) // 0x04FA
#define PURPLE rgb565(128,   0, 128) // 0x8010

External input module

You can use these if you need some input.

Releases

No releases published

Packages

No packages published

Languages

  • C 99.2%
  • Other 0.8%